Runes: Difference between revisions
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The '''Rune System''' is a unique system for Return to Morroc. | |||
Runes have powerful bonuses. These bonuses can be improved by refining the runes. A rune is harder to refine than a common equipment. | |||
The runes also change the color of your character when equipped. So it's also a strategic element, as for example, Wearing a fire damage boosting rune, will change one's color to red. | |||
Runes can be obtained in a variety of ways. | |||
== Rune Types == | == Rune Types == | ||
[[File:Whiterune.png|26x26px]] '''Neutral Rune''': Simple runes that can't be refined, can be used at any level and provide minor bonuses, perfect for beginners.<br/> | [[File:Whiterune.png|26x26px]] '''Neutral Rune''': Simple runes that can't be refined, can be used at any level and provide minor bonuses, perfect for beginners. | ||
[[File:Whiterune.png|26x26px]] '''White Rune''': Runes with unique variations that change the way you can engage content. | |||
[[File:Darkrune.png|26x26px]] '''Dark Rune''': Job Runes. They improve specific skills and stats of the job they belong to. Only one per job is available. | <br/> | ||
[[File:Purplerune.png|26x26px]] '''Purple Rune''': Power Runes. Improve overall mechanical performance of the wearer. | [[File:Whiterune.png|26x26px]] '''White Rune''': Runes with unique variations that change the way you can engage content. | ||
[[File:Orangerune.png|26x26px]] '''Orange Rune''': Growth Runes. Helps the wearer grow and evolve faster in a variety of ways. | |||
[[File:Greenrune.png|26x26px]] '''Green Rune''': Guard Runes. | [[File:Darkrune.png|26x26px]] '''Dark Rune''': Job Runes. They improve specific skills and stats of the job they belong to. Only one per job is available. | ||
[[File:Bluerune.png|26x26px]] '''Blue Rune''': Elemental Runes. Boost power and resistances to certain elements. | |||
[[File:Specialrune.png|21x23px]] '''Special Rune''': Unique Runes. | [[File:Purplerune.png|26x26px]] '''Purple Rune''': Power Runes. Improve overall mechanical performance of the wearer. | ||
[[File:Orangerune.png|26x26px]] '''Orange Rune''': Growth Runes. Helps the wearer grow and evolve faster in a variety of ways. | |||
[[File:Greenrune.png|26x26px]] '''Green Rune''': Guard Runes. improves general defensive powers of the wearer. | |||
[[File:Bluerune.png|26x26px]] '''Blue Rune''': Elemental Runes. Boost power and resistances to certain elements. | |||
[[File:Specialrune.png|21x23px]] '''Special Rune''': Unique Runes. provide unique properties that can't be obtained anywhere else. | |||
== Full Rune List == | == Full Rune List == | ||
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| [[File:Whiterune.png|26x26px]] | | [[File:Whiterune.png|26x26px]] | ||
| Eihwaz Rune of Yggdrasil | | Eihwaz Rune of Yggdrasil | ||
| | | Ressurrects with full HP/SP | ||
| HP +1% and HP +10 per refine | | HP +1% and HP +10 per refine | ||
| Blue Gold and Black | | Blue Gold and Black | ||
Line 202: | Line 213: | ||
|- | |- | ||
| [[File:Darkrune.png|26x26px]] | | [[File:Darkrune.png|26x26px]] | ||
| | | Hel Rune of Seekers | ||
| | | Prowler - Shadow Veil DMG +2%+3%/Refine. | ||
| SP +1%/Refine | | SP +1%/Refine | ||
| Stronger Colors | | Stronger Colors | ||
|- | |- | ||
| [[File:Darkrune.png|26x26px]] | | [[File:Darkrune.png|26x26px|link=File_Darkrune.html]] | ||
| | | Hel Rune of Witching | ||
| | | Shadowseer - Equinox DMG +2%+3%/Refine. | ||
| HP +1%/Refine | | HP +1%/Refine | ||
| Stronger Colors | | Stronger Colors | ||
|- | |- | ||
| [[File:Darkrune.png|26x26px]] | | [[File:Darkrune.png|26x26px|link=File_Darkrune.html]] | ||
| | | Strange Rune of Cantrips | ||
| | | Mimic - Originality DMG 2%+3%/Refine. | ||
| SP +1%/Refine | | SP +1%/Refine | ||
| Stronger Colors | | Stronger Colors | ||
|- | |- | ||
| [[File:Darkrune.png|26x26px | | [[File:Darkrune.png|26x26px|link=File_Darkrune.html]] | ||
| Justice Rune of Blame | |||
| Peacekeeper - Conviction DMG 2%+3%/Refine. | |||
| | |||
| | |||
| | |||
| HP +1%/Refine | | HP +1%/Refine | ||
| Stronger Colors | | Stronger Colors | ||
|- | |- | ||
| [[File:Darkrune.png|26x26px]] | | [[File:Darkrune.png|26x26px|link=File_Darkrune.html]] | ||
| | | Spirit Rune of Perfection | ||
| | | Ronin - Instant Draw DMG 2%+3%/Refine. | ||
| SP +1%/Refine | | SP +1%/Refine | ||
| Stronger Colors | | Stronger Colors | ||
|} | |||
{| class="wikitable sortable" style="text-align: center;" | |||
|- | |- | ||
! style="background: #99d9ea;" | Rune | |||
| | ! style="background: #99d9ea;" | Name | ||
| | ! style="background: #99d9ea;" | Effect | ||
| | ! style="background: #99d9ea;" | Bonus Effect | ||
| | ! style="background: #99d9ea;" | Clothes Color | ||
|- | |- | ||
| [[File: | | [[File:Orangerune.png|26x26px|link=File_Orangerune.html]] | ||
| | | Berkano Rune of Birth | ||
| | | EXP+1% per Refine. | ||
| HP +1% | | HP and SP+1% pr 2 Refines | ||
| | | Red and Gold | ||
|- | |- | ||
| [[File: | | [[File:Orangerune.png|26x26px|link=File_Orangerune.html]] | ||
| | | Anima Rune of Restoration | ||
| | | HP/SP Regen +10% | ||
| | | Extra +5% per refine | ||
| | | Red, Gold and Black | ||
|- | |- | ||
| [[File: | | [[File:Orangerune.png|26x26px|link=File_Orangerune.html]] | ||
| | | Berkano Rune of Beginning | ||
| | | EXP+3% per Refine. | ||
| HP | | HP and SP-1%/Refine | ||
| | | Gold and Red | ||
|- | |- | ||
| [[File: | | [[File:Orangerune.png|26x26px|link=File_Orangerune.html]] | ||
| | | Fehu Rune of Wealth | ||
| | | Zeny per kill limit +5 per Refine. | ||
| | | All Stats-1/Refine | ||
| | | Gold Accents | ||
|- | |- | ||
| [[File: | | [[File:Orangerune.png|26x26px|link=File_Orangerune.html]] | ||
| | | Fehu Rune of Farming | ||
| | | Drop Rate+1%/Refine, EXP Rate-2%/Refine | ||
| | | Luk+3 | ||
| | | Gold Base | ||
|- | |- | ||
| [[File: | | [[File:Orangerune.png|26x26px|link=File_Orangerune.html]] | ||
| | | Nauthiz Rune of Desires | ||
| | | SP Regen +10% | ||
| SP | | SP-3%/Refine | ||
| | | White and Purple | ||
|- | |- | ||
| [[File: | | [[File:Orangerune.png|26x26px|link=File_Orangerune.html]] | ||
| | | Raidho Rune of Chariot | ||
| | | Weight Limit +500 per Refine. | ||
| | | Str+3 | ||
| | | Black and Green | ||
|} | |||
{| class="wikitable sortable" style="text-align: center;" | |||
|- | |- | ||
! style="background: #99d9ea;" | Rune | |||
| | ! style="background: #99d9ea;" | Name | ||
| | ! style="background: #99d9ea;" | Effect | ||
| | ! style="background: #99d9ea;" | Bonus Effect | ||
| | ! style="background: #99d9ea;" | Clothes Color | ||
|- | |- | ||
| [[File: | | [[File:Greenrune.png|26x26px|link=File_Greenrune.html]] | ||
| | | Kenaz Rune of Torch | ||
| | | Reflect single target magic back chance +2% per Refine. | ||
| | | INT+1 | ||
| | | White and Red | ||
|- | |- | ||
| [[File: | | [[File:Greenrune.png|26x26px|link=File_Greenrune.html]] | ||
| | | Dagaz Rune of Hope | ||
| | | Reflect ranged attacks damage received +2% per Refine. | ||
| | | DEX+1 | ||
| | | White and Yellow | ||
|- | |- | ||
| [[File: | | [[File:Greenrune.png|26x26px|link=File_Greenrune.html]] | ||
| Hagalaz Rune of | | Hagalaz Rune of Transformation | ||
| | | Reflect melee attacks damage received +2% per Refine. | ||
| | | STR+1 | ||
| | | White and Green | ||
|- | |- | ||
| [[File: | | [[File:Greenrune.png|26x26px|link=File_Greenrune.html]] | ||
| | | Uruz Rune of Freedom | ||
| | | Perfect Dodge +1. | ||
| | | Flee +3 per Refine. | ||
| | | Red and Blue | ||
|- | |- | ||
| [[File: | | [[File:Greenrune.png|26x26px|link=File_Greenrune.html]] | ||
| | | Algiz Rune of Shield | ||
| | | DEF+7 per Refine. ATK/MATK -5 per Refine. | ||
| | | VIT+3. | ||
| | | Sharp Colors | ||
|- | |- | ||
| [[File: | | [[File:Greenrune.png|26x26px|link=File_Greenrune.html]] | ||
| Algiz Rune of | | Algiz Rune of Ward | ||
| | | MDEF+2 per Refine. ATK/MATK -5 per Refine. | ||
| | | INT+3. | ||
| | | Sharp Colors | ||
|} | |||
{| class="wikitable sortable" style="text-align: center;" | |||
|- | |- | ||
! style="background: #99d9ea;" | Rune | |||
| | ! style="background: #99d9ea;" | Name | ||
| | ! style="background: #99d9ea;" | Effect | ||
| | ! style="background: #99d9ea;" | Bonus Effect | ||
| | ! style="background: #99d9ea;" | Clothes Color | ||
|- | |- | ||
| [[File: | | [[File:Bluerune.png|26x26px|link=File_Bluerune.html]] | ||
| | | Kenaz Rune of Flames | ||
| | | Fire DMG Received -2% per Refine. | ||
| | | DMG vs Earth +4% per Refine. | ||
| | | Red and White | ||
|- | |- | ||
| [[File: | | [[File:Bluerune.png|26x26px|link=File_Bluerune.html]] | ||
| | | Hagalaz Rune of Skies | ||
| | | Wind DMG Received -2% per Refine. | ||
| | | DMG vs Water +4% per Refine. | ||
| | | Green and White | ||
|- | |- | ||
| [[File: | | [[File:Bluerune.png|26x26px|link=File_Bluerune.html]] | ||
| | | Jera Rune of Land | ||
| | | Earth DMG Received -2% per Refine. | ||
| | | DMG vs Wind +4% per Refine. | ||
| | | Brown and White | ||
|- | |- | ||
| [[File: | | [[File:Bluerune.png|26x26px|link=File_Bluerune.html]] | ||
| | | Laguz Rune of Seas | ||
| | | Water DMG Received -2% per Refine. | ||
| | | DMG vs Fire +4% per Refine. | ||
| | | Blue and White | ||
|- | |- | ||
| [[File: | | [[File:Bluerune.png|26x26px|link=File_Bluerune.html]] | ||
| | | Nauthiz Rune of Shadows | ||
| | | Dark DMG Received -2% per Refine. | ||
| | | DMG vs Holy +4% per Refine. | ||
| | | Purple and White | ||
|- | |- | ||
| [[File: | | [[File:Bluerune.png|26x26px|link=File_Bluerune.html]] | ||
| | | Dagaz Rune of Light | ||
| | | Holy DMG Received -2% per Refine. | ||
| | | DMG vs Dark +4% per Refine. | ||
| | | Yellow and White | ||
|} | |||
{| class="wikitable" style="text-align: center;" | |||
|- | |- | ||
! style="background: #99d9ea;" | Rune | |||
| | ! style="background: #99d9ea;" | Name | ||
| | ! style="background: #99d9ea;" | Effect | ||
| | ! style="background: #99d9ea;" | Bonus Effect | ||
| | ! style="background: #99d9ea;" | Clothes Color | ||
|- | |- | ||
| [[File: | | [[File:Specialrune.png|21x23px|link=File_Specialrune.html]] | ||
| Isaz Rune of Challenge | |||
| Drop Rate +3% per Refine. | |||
| HP/SP-5% per Refine. | |||
| Full Black | |||
|} | |||
| | |||
| | |||
| | |||
| HP | |||
| | |||
| |
Latest revision as of 23:19, 4 July 2024
The Rune System is a unique system for Return to Morroc.
Runes have powerful bonuses. These bonuses can be improved by refining the runes. A rune is harder to refine than a common equipment.
The runes also change the color of your character when equipped. So it's also a strategic element, as for example, Wearing a fire damage boosting rune, will change one's color to red.
Runes can be obtained in a variety of ways.
Rune Types
Neutral Rune: Simple runes that can't be refined, can be used at any level and provide minor bonuses, perfect for beginners.
White Rune: Runes with unique variations that change the way you can engage content.
Dark Rune: Job Runes. They improve specific skills and stats of the job they belong to. Only one per job is available.
Purple Rune: Power Runes. Improve overall mechanical performance of the wearer.
Orange Rune: Growth Runes. Helps the wearer grow and evolve faster in a variety of ways.
Green Rune: Guard Runes. improves general defensive powers of the wearer.
Blue Rune: Elemental Runes. Boost power and resistances to certain elements.
Special Rune: Unique Runes. provide unique properties that can't be obtained anywhere else.
Full Rune List
Rune | Name | Effect | Bonus Effect | Clothes Color |
---|---|---|---|---|
Isaz Rune of Challenge | Drop Rate +3% per Refine. | HP/SP-5% per Refine. | Full Black |