Raider: Difference between revisions
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| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | VIT | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | VIT | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File: | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Elusivefeint.gif|26px|alt=Elusivefeint.gif]] Elusive Feint | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Parries an enemy attack, severely reducing damage taken and reflecting it | ||
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | | | style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Self-Support | ||
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | | | style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Doesn't work with bosses, knockbacks enemy, damage reflected is capped to 300% ATK | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Opponent's current % HP | ||
|- | |||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Spearquicken.gif|26px|alt=Spearquicken.gif]] Spear Quicken | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | |||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases attack speed, flee and hit rate with spears for duration | |||
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Self-Support | |||
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Requires a Shadow Orb | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | AGI | |||
|- | |||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Sprecov.gif|24px|alt=Sprecov.gif]] Increase SP Recovery | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | |||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Provides extra SP recovery on top of natural regeneration. | |||
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Passive | |||
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Regens 0.1% + 2 max SP per level. | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | |||
|- | |||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Impdef.gif|24px|alt=Impdef.gif]] Improve Defense | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | |||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Max HP | |||
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Passive | |||
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | HP+50 per level | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | |||
|- | |||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Impwisdom.gif|24px|alt=Impwisdom.gif]] Improve Wisdom | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | |||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Max SP | |||
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Passive | |||
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | SP+10 per level | |||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | |||
|} | |} |
Latest revision as of 18:24, 5 July 2024
The Forgotten Myth
The Raider is an off-tank with large damage overall, capable of fighting in multiple ways.
It has plenty of buffs to protect itself under specific circumstances.
Best: Versatile fighter, decent resistances, good party potential.
Worst: below average damage, gear reliant, hard to balance stats.
Weapons: Spears, Wyrm Spears, limited Daggers and Swords
Gameplay Identity
The Raider is the opposite of the Trickster. It's a safe job class that can progress at a steady pace and handle most situations, making this job:
A well rounded warrior with good damage variety, high frontline potential and a simple kit that can cover every situation it faces.
A smart Raider knows what path to take to correctly engage enemies. In risky situations they may favor the use of a 1-Handed Spear with a Shield to keep the enemies at bay. When more comfortable they can swap into the powerful 2-Handed Wyrm Spear to increase their damage potential and Dragon Thrust Level.
Dragon Thrust is a Powerful Opener for the Dracomancer. The level of this skill that is enabled depends on the currently equipped spear. The skill is the center-piece of any Raider or Dracomancer.
The entire kit of a Raider is built around skills that should be used situationally, either by pushing enemies back, increasing defenses or attacking with more offensive power.
Raiders have quick job level growth, hitting the max Job level of 50 well before most other non-thief jobs. However, only the best will be able to continue their training until they peak and become a Dracomancer.
Skills
Weapon Skill
Level Available depends on the current weapon