Assassin: Difference between revisions
From Echoes Of Morroc
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! Scaling | ! Scaling | ||
|- | |- | ||
| [[File:As_right.gif|24px| | | [[File:As_right.gif|24px|]] Right Hand Mastery | ||
| Lv 5 | | Lv 5 | ||
| Recover damage penalty from dual wielding. Effect is 50+10% per Level. | | Recover damage penalty from dual wielding. Effect is 50+10% per Level. | ||
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| No | | No | ||
|- | |- | ||
| [[File:As_left.gif|24px| | | [[File:As_left.gif|24px|]] Left Hand Mastery | ||
| Lv 5 | | Lv 5 | ||
| Recover damage penalty from dual wielding. Effect is 50+10% per Level. | | Recover damage penalty from dual wielding. Effect is 50+10% per Level. | ||
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| No | | No | ||
|- | |- | ||
| [[File:As_cloaking.gif|26px| | | [[File:As_cloaking.gif|26px|]] Cloaking | ||
| Lv 10 | | Lv 10 | ||
| Become invisible. Does not require a wall to be used at any level. | | Become invisible. Does not require a wall to be used at any level. | ||
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| No | | No | ||
|- | |- | ||
| [[File:As_kunai.gif|26px| | | [[File:As_kunai.gif|26px|]] Flying Knife | ||
| Lv 5 | | Lv 5 | ||
| Throws an equipped Flying Dagger or Kunai at an enemy. | | Throws an equipped Flying Dagger or Kunai at an enemy. | ||
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| No | | No | ||
|- | |- | ||
| [[File:As_pierce.gif|26px| | | [[File:As_pierce.gif|26px|]] Magic Pierce | ||
| Lv 5 | | Lv 5 | ||
| Ignores 5% MDEF of enemy per level for duration. | | Ignores 5% MDEF of enemy per level for duration. | ||
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| No | | No | ||
|- | |- | ||
| [[File:Mg_fireball.gif|24px| | | [[File:Mg_fireball.gif|24px|]] Fire Ball | ||
| Lv 10 | | Lv 10 | ||
| Deals fire magic damage to enemy and surroundings. Chance to cause burning. | | Deals fire magic damage to enemy and surroundings. Chance to cause burning. | ||
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! Scaling | ! Scaling | ||
|- | |- | ||
| [[File:Sm_sword.gif|24px| | | [[File:Sm_sword.gif|24px|]] Blade Mastery | ||
| Lv 10 | | Lv 10 | ||
| Increases attack with swords and daggers by 3 per level. | | Increases attack with swords and daggers by 3 per level. | ||
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| No | | No | ||
|- | |- | ||
| [[File:As_shadowslash.gif|26px| | | [[File:As_shadowslash.gif|26px|]] Shadow Slash | ||
| Lv 10 | | Lv 10 | ||
| Teleports to an enemy and attempts a critical attack 3 times. | | Teleports to an enemy and attempts a critical attack 3 times. | ||
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| LUK | | LUK | ||
|- | |- | ||
| [[File:As_fanofknives.gif|26px| | | [[File:As_fanofknives.gif|26px|]] Fan of Knives | ||
| Lv 5 | | Lv 5 | ||
| Quickly spins throwing daggers around hitting nearby enemies. | | Quickly spins throwing daggers around hitting nearby enemies. | ||
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| No | | No | ||
|- | |- | ||
| [[File:Gc_hallucinationwalk.gif|26px| | | [[File:Gc_hallucinationwalk.gif|26px|]] Hallucination Walk | ||
| Lv 5 | | Lv 5 | ||
| Increases flee by 12 and Magic Dodge by 10% per level for duration. | | Increases flee by 12 and Magic Dodge by 10% per level for duration. | ||
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! Scaling | ! Scaling | ||
|- | |- | ||
| [[File:As_axemastery.gif|24px| | | [[File:As_axemastery.gif|24px|]] Axe Mastery | ||
| Lv 10 | | Lv 10 | ||
| Increases attack with axes by 5 per level. | | Increases attack with axes by 5 per level. | ||
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| No | | No | ||
|- | |- | ||
| [[File:Nc_axeboomerang.gif|24px| | | [[File:Nc_axeboomerang.gif|24px|]] Boomeraxe | ||
| Lv 5 | | Lv 5 | ||
| Throws an axe at a distant enemy, knocking back and dealing damage. | | Throws an axe at a distant enemy, knocking back and dealing damage. | ||
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| VIT and INT | | VIT and INT | ||
|- | |- | ||
| [[File:Nc_axetornado.gif|24px| | | [[File:Nc_axetornado.gif|24px|]] Axe Tornado | ||
| Lv 5 | | Lv 5 | ||
| Quickly spins around hitting enemies with the axe. | | Quickly spins around hitting enemies with the axe. | ||
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| VIT and INT | | VIT and INT | ||
|- | |- | ||
| [[File:As_poisonreact.gif|26px| | | [[File:As_poisonreact.gif|26px|]] Venom Coat | ||
| Lv 5 | | Lv 5 | ||
| Counters poison attacks with a massive hit. All other elements are countered with Envenom. | | Counters poison attacks with a massive hit. All other elements are countered with Envenom. |
Latest revision as of 08:47, 6 July 2024
Assassin
This job is the first on the "Power of Tradition" job tree. A tree focused on direct combat, it can dual wield multiple weapons.
The Assassin and Rogue guilds have united themselves in order to better allocate their resources and share training. With this, the Assassins had the opportunity to learn new ways of combat, while sticking to their traditions.
Weapons Available: Daggers, Swords, Axes, Katars
Skill Trees
The Assassin is a job class that can specialize in direct damage, critical damage, or magic damage. It can wield multiple weapons as dual wield. Max Job Level for Assassin is 50. An Assassin can choose one of 4 Specializations or Unchain its limits once it hits Base Level 99.