Runes: Difference between revisions

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| Stronger Colors
| Stronger Colors
|-
|-
| [[File:Darkrune.png|26x26px|link=File_Darkrune.html]]
| Hel Rune of Witching
| Shadowseer - Equinox DMG +2%+3%/Refine.
| HP +1%/Refine
| Stronger Colors
|-
| [[File:Darkrune.png|26x26px|link=File_Darkrune.html]]
| Strange Rune of Cantrips
| Mimic - Originality DMG 2%+3%/Refine.
| SP +1%/Refine
| Stronger Colors
|-
| [[File:Darkrune.png|26x26px|link=File_Darkrune.html]]
| Justice Rune of Blame
| Peacekeeper - Conviction DMG 2%+3%/Refine.
| HP +1%/Refine
| Stronger Colors
|-
| [[File:Darkrune.png|26x26px|link=File_Darkrune.html]]
| Spirit Rune of Perfection
| Ronin - Instant Draw DMG 2%+3%/Refine.
| SP +1%/Refine
| Stronger Colors
|}
{| class="wikitable sortable" style="text-align: center;"
|-
! style="background: #99d9ea;" | Rune
! style="background: #99d9ea;" | Name
! style="background: #99d9ea;" | Effect
! style="background: #99d9ea;" | Bonus Effect
! style="background: #99d9ea;" | Clothes Color
|-
| [[File:Orangerune.png|26x26px|link=File_Orangerune.html]]
| Berkano Rune of Birth
| EXP+1% per Refine.
| HP and SP+1% pr 2 Refines
| Red and Gold
|-
| [[File:Orangerune.png|26x26px|link=File_Orangerune.html]]
| Anima Rune of Restoration
| HP/SP Regen +10%
| Extra +5% per refine
| Red, Gold and Black
|-
| [[File:Orangerune.png|26x26px|link=File_Orangerune.html]]
| Berkano Rune of Beginning
| EXP+3% per Refine.
| HP and SP-1%/Refine
| Gold and Red
|-
| [[File:Orangerune.png|26x26px|link=File_Orangerune.html]]
| Fehu Rune of Wealth
| Zeny per kill limit +5 per Refine.
| All Stats-1/Refine
| Gold Accents
|-
| [[File:Orangerune.png|26x26px|link=File_Orangerune.html]]
| Fehu Rune of Farming
| Drop Rate+1%/Refine, EXP Rate-2%/Refine
| Luk+3
| Gold Base
|-
| [[File:Orangerune.png|26x26px|link=File_Orangerune.html]]
| Nauthiz Rune of Desires
| SP Regen +10%
| SP-3%/Refine
| White and Purple
|-
| [[File:Orangerune.png|26x26px|link=File_Orangerune.html]]
| Raidho Rune of Chariot
| Weight Limit +500 per Refine.
| Str+3
| Black and Green
|}
{| class="wikitable sortable" style="text-align: center;"
|-
! style="background: #99d9ea;" | Rune
! style="background: #99d9ea;" | Name
! style="background: #99d9ea;" | Effect
! style="background: #99d9ea;" | Bonus Effect
! style="background: #99d9ea;" | Clothes Color
|-
| [[File:Greenrune.png|26x26px|link=File_Greenrune.html]]
| Kenaz Rune of Torch
| Reflect single target magic back chance +2% per Refine.
| INT+1
| White and Red
|-
| [[File:Greenrune.png|26x26px|link=File_Greenrune.html]]
| Dagaz Rune of Hope
| Reflect ranged attacks damage received +2% per Refine.
| DEX+1
| White and Yellow
|-
| [[File:Greenrune.png|26x26px|link=File_Greenrune.html]]
| Hagalaz Rune of Transformation
| Reflect melee attacks damage received +2% per Refine.
| STR+1
| White and Green
|-
| [[File:Greenrune.png|26x26px|link=File_Greenrune.html]]
| Uruz Rune of Freedom
| Perfect Dodge +1.
| Flee +3 per Refine.
| Red and Blue
|-
| [[File:Greenrune.png|26x26px|link=File_Greenrune.html]]
| Algiz Rune of Shield
| DEF+7 per Refine. ATK/MATK -5 per Refine.
| VIT+3.
| Sharp Colors
|-
| [[File:Greenrune.png|26x26px|link=File_Greenrune.html]]
| Algiz Rune of Ward
| MDEF+2 per Refine. ATK/MATK -5 per Refine.
| INT+3.
| Sharp Colors
|}
{| class="wikitable sortable" style="text-align: center;"
|-
! style="background: #99d9ea;" | Rune
! style="background: #99d9ea;" | Name
! style="background: #99d9ea;" | Effect
! style="background: #99d9ea;" | Bonus Effect
! style="background: #99d9ea;" | Clothes Color
|-
| [[File:Bluerune.png|26x26px|link=File_Bluerune.html]]
| Kenaz Rune of Flames
| Fire DMG Received -2% per Refine.
| DMG vs Earth +4% per Refine.
| Red and White
|-
| [[File:Bluerune.png|26x26px|link=File_Bluerune.html]]
| Hagalaz Rune of Skies
| Wind DMG Received -2% per Refine.
| DMG vs Water +4% per Refine.
| Green and White
|-
| [[File:Bluerune.png|26x26px|link=File_Bluerune.html]]
| Jera Rune of Land
| Earth DMG Received -2% per Refine.
| DMG vs Wind +4% per Refine.
| Brown and White
|-
| [[File:Bluerune.png|26x26px|link=File_Bluerune.html]]
| Laguz Rune of Seas
| Water DMG Received -2% per Refine.
| DMG vs Fire +4% per Refine.
| Blue and White
|-
| [[File:Bluerune.png|26x26px|link=File_Bluerune.html]]
| Nauthiz Rune of Shadows
| Dark DMG Received -2% per Refine.
| DMG vs Holy +4% per Refine.
| Purple and White
|-
| [[File:Bluerune.png|26x26px|link=File_Bluerune.html]]
| Dagaz Rune of Light
| Holy DMG Received -2% per Refine.
| DMG vs Dark +4% per Refine.
| Yellow and White
|}
{| class="wikitable" style="text-align: center;"
|-
! style="background: #99d9ea;" | Rune
! style="background: #99d9ea;" | Name
! style="background: #99d9ea;" | Effect
! style="background: #99d9ea;" | Bonus Effect
! style="background: #99d9ea;" | Clothes Color
|-
| [[File:Specialrune.png|21x23px|link=File_Specialrune.html]]
| Isaz Rune of Challenge
| Drop Rate +3% per Refine.
| HP/SP-5% per Refine.
| Full Black
|}

Latest revision as of 23:19, 4 July 2024

The Rune System is a unique system for Return to Morroc.

Runes have powerful bonuses. These bonuses can be improved by refining the runes. A rune is harder to refine than a common equipment.

The runes also change the color of your character when equipped. So it's also a strategic element, as for example, Wearing a fire damage boosting rune, will change one's color to red.

Runes can be obtained in a variety of ways.

Rune Types

Neutral Rune: Simple runes that can't be refined, can be used at any level and provide minor bonuses, perfect for beginners.


White Rune: Runes with unique variations that change the way you can engage content.

Dark Rune: Job Runes. They improve specific skills and stats of the job they belong to. Only one per job is available.

Purple Rune: Power Runes. Improve overall mechanical performance of the wearer.

Orange Rune: Growth Runes. Helps the wearer grow and evolve faster in a variety of ways.

Green Rune: Guard Runes. improves general defensive powers of the wearer.

Blue Rune: Elemental Runes. Boost power and resistances to certain elements.

Special Rune: Unique Runes. provide unique properties that can't be obtained anywhere else.

Full Rune List

Rune Name Effect Bonus Effect Clothes Color
Anima Rune of Destiny HP +75, SP+25 None No Color
Soul Rune of Destiny All Stats +1 None No Color
Anima Rune of Orphans MATK +5 None No Color
Soul Rune of Orphans ATK +5 None No Color
Rune Name Effect Bonus Effect Clothes Color
Ansuz Rune of True Vision Can see invisible enemies HIT +1 per refine White and Pink
Ehwaz Rune of Trust Permanent Endure HP/SP-10% +1% per refine White and Black
Jera Rune of Reward Cast Can't be interrupted Fixed Cast -1% per Refine White and Brown
Pethro Rune of Occult Enables Perfect Hide SP Regen -50%, Flee +1% per Refine Black and Red
Thurisaz Rune of Giants Can't be knocked back Move Speed-30% +3% per refine Black and White
Eihwaz Rune of Yggdrasil Ressurrects with full HP/SP HP +1% and HP +10 per refine Blue Gold and Black
Rune Name Effect Bonus Effect Clothes Color
Ansuz Rune of Insight Night Raven - Blitz Beat DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Gebo Rune of Gift Blast Juggler - Rolling Flames DMG +2%+3%/Refine. SP +1%/Refine Stronger Colors
Mannaz Rune of Order Sinner - Godhand Arrow DMG +2%+3%/Refine. SP +1%/Refine Stronger Colors
Mannaz Rune of Support Kingslayer - Queen's Brand DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Othila Rune of Heritage Gravekeeper - Fissure Tooth DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Ingwaz Rune of Plenty Satsujin - New Moon Blades DMG +2%+3%/Refine. SP +1%/Refine Stronger Colors
Thurisaz Rune of Thorns Black Plague - Spiral Blade DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Eihwaz Rune of Magic Arcane Master - Comet DMG +2%+3%/Refine. SP +1%/Refine Stronger Colors
Othila Rune of Blood Revenant - Reaping Slash DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Perthro Rune of Divination Illusionist - Real Magic Attack DMG +2%+3%/Refine. SP +1%/Refine Stronger Colors
Raidho Rune of Journey Legend - Auto-Attack DMG +1% +1%/per 2 Refines. HP +1%/Refine Stronger Colors
Heretic Rune of Fun Jester - Joker's Draw DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Teiwaz Rune of Justice Judge - Absolution DMG +2%+3%/Refine. SP +1%/Refine Stronger Colors
Teiwaz Rune of Fairness Peacekeeper - Conviction DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Ingwaz Rune of Potential Unchained Jobs - ATK/MATK+1 per Refine. All Stats+1/Refine Stronger Colors
Gaebolg Rune of Skies Dracomancer - Dragon Thrust DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Exile Rune of Abandon Dark Knight - Vengeance DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Hel Rune of Seekers Prowler - Shadow Veil DMG +2%+3%/Refine. SP +1%/Refine Stronger Colors
Hel Rune of Witching Shadowseer - Equinox DMG +2%+3%/Refine. HP +1%/Refine Stronger Colors
Strange Rune of Cantrips Mimic - Originality DMG 2%+3%/Refine. SP +1%/Refine Stronger Colors
Justice Rune of Blame Peacekeeper - Conviction DMG 2%+3%/Refine. HP +1%/Refine Stronger Colors
Spirit Rune of Perfection Ronin - Instant Draw DMG 2%+3%/Refine. SP +1%/Refine Stronger Colors
Rune Name Effect Bonus Effect Clothes Color
Berkano Rune of Birth EXP+1% per Refine. HP and SP+1% pr 2 Refines Red and Gold
Anima Rune of Restoration HP/SP Regen +10% Extra +5% per refine Red, Gold and Black
Berkano Rune of Beginning EXP+3% per Refine. HP and SP-1%/Refine Gold and Red
Fehu Rune of Wealth Zeny per kill limit +5 per Refine. All Stats-1/Refine Gold Accents
Fehu Rune of Farming Drop Rate+1%/Refine, EXP Rate-2%/Refine Luk+3 Gold Base
Nauthiz Rune of Desires SP Regen +10% SP-3%/Refine White and Purple
Raidho Rune of Chariot Weight Limit +500 per Refine. Str+3 Black and Green
Rune Name Effect Bonus Effect Clothes Color
Kenaz Rune of Torch Reflect single target magic back chance +2% per Refine. INT+1 White and Red
Dagaz Rune of Hope Reflect ranged attacks damage received +2% per Refine. DEX+1 White and Yellow
Hagalaz Rune of Transformation Reflect melee attacks damage received +2% per Refine. STR+1 White and Green
Uruz Rune of Freedom Perfect Dodge +1. Flee +3 per Refine. Red and Blue
Algiz Rune of Shield DEF+7 per Refine. ATK/MATK -5 per Refine. VIT+3. Sharp Colors
Algiz Rune of Ward MDEF+2 per Refine. ATK/MATK -5 per Refine. INT+3. Sharp Colors
Rune Name Effect Bonus Effect Clothes Color
Kenaz Rune of Flames Fire DMG Received -2% per Refine. DMG vs Earth +4% per Refine. Red and White
Hagalaz Rune of Skies Wind DMG Received -2% per Refine. DMG vs Water +4% per Refine. Green and White
Jera Rune of Land Earth DMG Received -2% per Refine. DMG vs Wind +4% per Refine. Brown and White
Laguz Rune of Seas Water DMG Received -2% per Refine. DMG vs Fire +4% per Refine. Blue and White
Nauthiz Rune of Shadows Dark DMG Received -2% per Refine. DMG vs Holy +4% per Refine. Purple and White
Dagaz Rune of Light Holy DMG Received -2% per Refine. DMG vs Dark +4% per Refine. Yellow and White
Rune Name Effect Bonus Effect Clothes Color
Isaz Rune of Challenge Drop Rate +3% per Refine. HP/SP-5% per Refine. Full Black