Distortion Dungeons: Difference between revisions

From Echoes Of Morroc
Created page with "== A challenge for the strongest == Distortion Dungeons are unique [https://returntomorroc.com/wiki/index.php/Regions_and_Dungeons.html#Dungeons dungeons] that require precise gameplay while under new rules. The biggest difference for those is that each one has a unique mechanic, either simple or complex and take place in a different time period/timeline. Distortions are either in the Past or in the Future, and when entering one, it tells you how far from the original..."
 
 
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! style="background: #99d9ea;" | MVP
! style="background: #99d9ea;" | MVP
|-
|-
| [https://returntomorroc.com/wiki/index.php/Loki%27s_Palace Loki's Palace]
| [[Loki's Palace]]
| Lv 85~90 - S
| Lv 85~90 - S
| Vidar
| Vidar
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| Master Loki
| Master Loki
|-
|-
| [https://returntomorroc.com/wiki/index.php/Nightmare_Clock_Tower Nightmare Clock Tower]
| [[Clock Tower]]
| Lv 85~90 - B
| Lv 85~90 - B
| Vali
| Vali
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| Entweihen Crothen
| Entweihen Crothen
|-
|-
| [https://returntomorroc.com/wiki/index.php/Einbroch_Deadlands Einbroch Deadlands]
| [[Einbroch Deadlands]]
| Lv 85~100 - B
| Lv 85~100 - B
| Vali
| Vali
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| Mark Bearer
| Mark Bearer
|-
|-
| [https://returntomorroc.com/wiki/index.php/Morroc_Distortion Morroc]
| [[Morroc]]
| Lv 90~100 - B
| Lv 90~100 - B
| Vidar
| Vidar
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| Satan Morroc
| Satan Morroc
|-
|-
| [https://returntomorroc.com/wiki/index.php/Morroc_Castle_Distortion Morroc Castle]
| [[Morroc Castle]]
| Lv 100~105 - A
| Lv 100~105 - A
| Thor
| Thor
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| Evil Fanatic
| Evil Fanatic
|-
|-
| [https://returntomorroc.com/wiki/index.php/Geffenia_Antitower Geffenia Antitower]
| [[Geffenia Antitower]]
| Lv 100~105 - B
| Lv 100~105 - B
| Vidar
| Vidar
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| First Revenant
| First Revenant
|-
|-
| [https://returntomorroc.com/wiki/index.php/Kiel_Hyre_University Kiel Hyre University]
| [[Kiel Hyre University]]
| Lv 105~110 - B
| Lv 105~110 - B
| Thor
| Thor
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| Kiel DX-02
| Kiel DX-02
|-
|-
| [https://returntomorroc.com/wiki/index.php/Abyss_Lake_Distortion Abyss Lake]
| [[Abyss Lake]]
| Lv 105~115 - A
| Lv 105~115 - A
| Balder
| Balder
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| Bone Detardeurus
| Bone Detardeurus
|-
|-
| [https://returntomorroc.com/wiki/index.php/Ancient_Temple Ancient Temple]
| [[Ancient Temple]]
| Lv 105~115 - A
| Lv 105~115 - A
| Vidar
| Vidar
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| Kraken
| Kraken
|-
|-
| [https://returntomorroc.com/wiki/index.php/Old_Glast_Heim Old Glast Heim]
| [[Old Glast Heim]]
| Lv 110~120 - A
| Lv 110~120 - A
| Vidar
| Vidar
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| Amdarais
| Amdarais
|-
|-
| [https://returntomorroc.com/wiki/index.php/Abyss_Glast_Heim Abyss Glast Heim]
| [[Abyss Glast Heim]]
| Lv 115~125 - A
| Lv 115~125 - A
| Thor
| Thor
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| Himmelmez
| Himmelmez
|-
|-
| [https://returntomorroc.com/wiki/index.php/Prontera_Distortion Prontera]
| [[Prontera]]
| Lv 115~120 - B
| Lv 115~120 - B
| Vidar
| Vidar
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| Bijou and Knight Sakray
| Bijou and Knight Sakray
|-
|-
| [https://returntomorroc.com/wiki/index.php/Horror_Toy_Factory Horror Toy Factory]
| [[Horror Toy Factory]]
| Lv 120~125 - B
| Lv 120~125 - B
| Vali
| Vali
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| Celine Kimi
| Celine Kimi
|-
|-
| [https://returntomorroc.com/wiki/index.php/Odin_Temple_Distortion Odin Temple]
| [[Odin Temple]]
| Lv 120~125 - A
| Lv 120~125 - A
| Vidar
| Vidar
| The Valkyries are the warriors of Odin who guard his image and holy grounds.
| The Valkyries are the warriors of Odin who guard his image and holy grounds.
| 2000 Years in the past
| 2000 Years in the past
| Valkyries come to take the soul of dead players to Valhalla, disabling the [https://returntomorroc.com/wiki/index.php/Shadow_System Shadow System] and it's ressurrections.
| Valkyries come to take the soul of dead players to Valhalla, disabling the [[Shadow System]] and it's ressurrections.
| Valkyrie Reginleif
| Valkyrie Reginleif
|-
|-
| [https://returntomorroc.com/wiki/index.php/Ancient_Verus_Laboratory Ancient Verus Laboratory]
| [[Ancient Verus Laboratory]]
| Lv 125~130 - B
| Lv 125~130 - B
| Vidar
| Vidar
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| Charleston
| Charleston
|-
|-
| [https://returntomorroc.com/wiki/index.php/Divine_Temple_of_Freya Divine Temple of Freya]
| [[Temple of Freya]]
| Lv 140~145 - S
| Lv 140~145 - S
| Balder
| Balder

Latest revision as of 08:29, 5 July 2024

A challenge for the strongest

Distortion Dungeons are unique dungeons that require precise gameplay while under new rules.

The biggest difference for those is that each one has a unique mechanic, either simple or complex and take place in a different time period/timeline.

Distortions are either in the Past or in the Future, and when entering one, it tells you how far from the original timeline it takes place.

They are also always Rank B or higher.

How to access a Distortion Dungeon

The Dungeons require a powered-up Bifrost Mirror, each type of dungeon requires a a different level of it. The Bifrost Mirror has 4 levels of energy, depending on the current eyes slotted into it.

You can find the location of all pieces and details about them on the page linked above.

Reminder that Bifrost Mirror and the 4 Eyes cannot be stored or traded and are character bound.

Eye of Vidar: Travel to the past.

Eye of Vali: Travel to the future.

Eye of Thor: Travel to an alternate timeline or travel deeper within a distortion.

Eye of Balder: Travel to a paradox or world-ending event.

The Eyes can be added to the Mirror in Dicastes Diel (Sage's Palace). Once obtained, they are never lost and access to distortions is permanent and unrestricted.

Distortion Gameplay

Distortions may feature different rules and mechanics in specific cases, such as movement changes or buffs/debuffs.

They also completely lock any kind of teleport or /memo.

Finally, monsters don't drop regular trash loot and the HATred dude can't be found in them, they however drop Distortion Essences

Distortion Rewards

Other than the usual monster drops of equipments, shadow sets and cards, the Distortion Essences drop from any monster in them. The drop rate is always 0.1% per monster level.

Distortion Essences are researched by the Sages in Dicastes Diel, they will exchange a large amount of those for the Sage equipment (equipment with little bonuses but 3 slots), some consumables and materials or the unique Eternal Weapons.

Distortion Dungeons available

The Distortion mechanics can be changed anytime without warning.

Distortion Level/Rank Eye Required Basic Lore Timeline Mechanic MVP
Loki's Palace Lv 85~90 - S Vidar The proud Assassin's Guild yearly Assassin Cross test takes place and only the strongest has a chance of success. 300 Years in the past Access to the second floor requires overcoming a trial in order to face the true challenges of the guild. Master Loki
Clock Tower Lv 85~90 - B Vali The tower clock has come under a terrible curse and can now control the flow of time inside it. 100 Years in the future Players randomly get buffed with Agi Up or Agi Down inside the dungeon. Entweihen Crothen
Einbroch Deadlands Lv 85~100 - B Vali Einbroch's greed has no end, as using a piece of Ymir's heart to drill has damaged the planet's core and caused an apocalypse. 10 Years in the future PvP is enabled in all maps and no rules are enforced in the area. Mark Bearer
Morroc Lv 90~100 - B Vidar Satan Morroc has freed himself and is rampaging through the town while the heroes are trying to save the people. 5 Years in the past Meteors fall around the map, some of them cause damage, some don't. Satan Morroc
Morroc Castle Lv 100~105 - A Thor The Dandelion Organization is almost finishing its ritual and bringing Satan Morroc back. 5 Years and 1 Hour in the past The rooms are all scrambled and the warps follow no logical order. Evil Fanatic
Geffenia Antitower Lv 100~105 - B Vidar The forces of Himmelmez are attacking the magic city of Geffenia and exterminating everyone. 100 Years in the past Maps are very small and packed with strong enemies. First Revenant
Kiel Hyre University Lv 105~110 - B Thor The students of kiel made an incredible discovery that forever changed the face of the world. 15 Years in the future The robots always fight in pairs. They are sturdy and immune to knockbacks and status effects. Kiel DX-02
Abyss Lake Lv 105~115 - A Balder In the end, everything dies, even the millenial dragons meet their end in the face of time. 5000 years in the future Players who die cannot be resurrected. Bone Detardeurus
Ancient Temple Lv 105~115 - A Vidar The ocean is big. The dangers who dwell deep inside are also always unknown. 1000 Years in the past Powerful tides may wash players away to random places if they don't grip the floor (sit) when warned. Kraken
Old Glast Heim Lv 110~120 - A Vidar The proud castle of Glast Heim is fighting a strange curse that corrupts its warriors. 100 Years in the past Black portals warp anyone who steps on them back to the entrance hall. A portal is required to reach the MVP. Amdarais
Abyss Glast Heim Lv 115~125 - A Thor The darkness of the realm of the dead has completely frozen the entire castle to the point it snows from the ceilings. 100 Years in the future Every monster is immune to knockback and have massive movement speed. Himmelmez
Prontera Lv 115~120 - B Vidar The corrupted forces of Glast Heim attack prontera and attempt to overwhelm its defenses. 99 Years in the past Guards can help players fight monsters or hold aggro momentarily. Bijou and Knight Sakray
Horror Toy Factory Lv 120~125 - B Vali The smile ends when the toymaker finally dies. 25 Years in the future Toys stand completely still until someone comes close or tries to attack them. Celine Kimi
Odin Temple Lv 120~125 - A Vidar The Valkyries are the warriors of Odin who guard his image and holy grounds. 2000 Years in the past Valkyries come to take the soul of dead players to Valhalla, disabling the Shadow System and it's ressurrections. Valkyrie Reginleif
Ancient Verus Laboratory Lv 125~130 - B Vidar The mighty civilization of Verus may have made a terrible mistake that brought it down. 500 Years in the past Healing is constantly nulified and actions interrupted. Charleston
Temple of Freya Lv 140~145 - S Balder The cult of Rachel has gone out of control and managed to bring Freya back. 5000 Years in the past Players take random damage every 30 seconds. Tanks can absorb damage from others. Freya