Peacekeeper: Difference between revisions
Created page with "== <span id="Frontier Inquisition" class="mw-headline">26x26px|File:Peacekeeper.gifFrontier Inquisition</span> == '''Note:''' Peacekeeper is Expert job designed for combo playstyle and unqiue trinkets usage. '''Best:''' High damage potential. High leech power with certain trinkets. High natural resistances. Weapon Endows from trinktes. Damage scaling depends on trinktes used. '''Worst:''' High skill celling. Trinkets are expensive to make.Squi..." |
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| DEX/Trinket Effect | | DEX/Trinket Effect | ||
|- | |- | ||
| [File:Eternal Chain.GIF|26x26px|File:Eternal Chain.GIF]] Eternal Chain | | [[File:Eternal Chain.GIF|26x26px|File:Eternal Chain.GIF]] Eternal Chain | ||
| Lv 10 | | Lv 10 | ||
| Whips enemy in quick succession | | Whips enemy in quick succession | ||
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| Can be used instantly after Conviction | | Can be used instantly after Conviction | ||
| DEX/Trinket Effect | | DEX/Trinket Effect | ||
|- | |||
| [[File:Wrecking Andromeda.GIF|26x26px|File:Wrecking Andromeda.GIF]] Wrecking Andromeda | |||
| Lv 10 | |||
| Creates Vortex of energy around the caster | |||
| Physical Melee | |||
| Skill ignores flee | |||
| DEX/Trinket Effect | |||
|- | |||
| [[File:Royal Mastery.GIF|26x26px|File:Royal Mastery.GIF]] Royal Mastery | |||
| Lv 5 | |||
| Increase Whip based skill damage and Neutral element resistance | |||
| Passive | |||
| None | |||
| None | |||
|- | |||
| [[File:Final Angel.GIF|26x26px|File:Final Angel.GIF]] Final Angel | |||
| Lv 5 | |||
| Sacrifices Caster hp to ressurect fallen ally | |||
| Active | |||
| None | |||
| None | |||
|- | |||
| [[File:Dawn to Dusk.GIF|26x26px|File:Dawn to Dusk.GIF]] Dawn to Dusk | |||
| Lv 10 | |||
| Increases resistance against holy and shadow element, while also boosting HP regen | |||
| Self-Ally Buff | |||
| None | |||
| None |
Revision as of 18:38, 2 October 2024
Frontier Inquisition
Note: Peacekeeper is Expert job designed for combo playstyle and unqiue trinkets usage.
Best: High damage potential. High leech power with certain trinkets. High natural resistances. Weapon Endows from trinktes. Damage scaling depends on trinktes used.
Worst: High skill celling. Trinkets are expensive to make.Squishy without investments. Long Cooldown on finisher skills.
Weapons: Whips.Trinkets.
Gameplay Identity
Peacekeeper is melee dps job that uses whips and scales mainly on DEX instead of STR. Combo playstyle offers high dps with great sustain if you can keep combo going.
Unique trinktes can change or imrpove your desired playstyle, change your weapon endows and stat scaling on skills, or other unqiue effects.
Using Assault Mode grants increased offensive stats for exchange in defences. Use with caution.
Gameplay Identity
Peacekeeper has consistent dps while using combo skills. Each damaging skill has 2-3 effects depending on combo state. Giving endless chain of heavy hits. By adding trinktes use on top of active combo can further improve option on damagin potential of the class.
Possible combo:
Constant DPS combo: Conviction -> Eternal Chain -> Conviction -> Use Trinketlvl [1~5] -> Conviction -> Repeat.
Finisher combo: Use Trinket[6~10] -> Conviction -> Eternal Chain -> Conviction -> Lashing Andromeda(Single target) or Wrecking Andromeda(AoE).
AutoAttack combo: Note: Only usable with high ASPD. Use Trinket[6~10] -> Autocast Conviction -> Eternal Chain -> Repeat.
And a lot more if you wish to push Peacekeeper even further.
Peacekeeper HQ
In Marrol Kingdom the capital of Frontier gives access to Peacekeeper HQ upon changing job to Peacekeeper, where you can gain information about "secret" Trinket crafting.