Raider: Difference between revisions

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| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | VIT
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | VIT
|-
|-
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Taunt.gif|26px|alt=Taunt.gif]] Taunt
! style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" |
! style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Level
! style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Description
! style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Type
! style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Notes
! style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Scaling
|-
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Elusivefeint.gif|26px|alt=Elusivefeint.gif]] Elusive Feint
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Forces enemies to attack the caster for a short time
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Parries an enemy attack, severely reducing damage taken and reflecting it
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Utility
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Self-Support
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Great for keeping weaker party members safe
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Doesn't work with bosses, knockbacks enemy, damage reflected is capped to 300% ATK
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | VIT/HP
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Opponent's current % HP
|-
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Spearquicken.gif|26px|alt=Spearquicken.gif]] Spear Quicken
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases attack speed, flee and hit rate with spears for duration
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Self-Support
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Requires a Shadow Orb
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | AGI
|-
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Sprecov.gif|24px|alt=Sprecov.gif]] Increase SP Recovery
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Provides extra SP recovery on top of natural regeneration.
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Passive
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Regens 0.1% + 2 max SP per level.
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No
|-
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Impdef.gif|24px|alt=Impdef.gif]] Improve Defense
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Max HP
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Passive
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | HP+50 per level
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No
|-
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Impwisdom.gif|24px|alt=Impwisdom.gif]] Improve Wisdom
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Max SP
| style="width: 10%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Passive
| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | SP+10 per level
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No
|}
|}

Revision as of 18:24, 5 July 2024

The Forgotten Myth

Raider.gif The Raider is an off-tank with large damage overall, capable of fighting in multiple ways.

It has plenty of buffs to protect itself under specific circumstances.

Best: Versatile fighter, decent resistances, good party potential.

Worst: below average damage, gear reliant, hard to balance stats.

Weapons: Spears, Wyrm Spears, limited Daggers and Swords

Gameplay Identity

The Raider is the opposite of the Trickster. It's a safe job class that can progress at a steady pace and handle most situations, making this job:

A well rounded warrior with good damage variety, high frontline potential and a simple kit that can cover every situation it faces.

A smart Raider knows what path to take to correctly engage enemies. In risky situations they may favor the use of a 1-Handed Spear with a Shield to keep the enemies at bay. When more comfortable they can swap into the powerful 2-Handed Wyrm Spear to increase their damage potential and Dragon Thrust Level.

Dragon Thrust is a Powerful Opener for the Dracomancer. The level of this skill that is enabled depends on the currently equipped spear. The skill is the center-piece of any Raider or Dracomancer.

The entire kit of a Raider is built around skills that should be used situationally, either by pushing enemies back, increasing defenses or attacking with more offensive power.

Raiders have quick job level growth, hitting the max Job level of 50 well before most other non-thief jobs. However, only the best will be able to continue their training until they peak and become a Dracomancer.

Skills

Weapon Skill

Level Available depends on the current weapon

Skill Max Level Description Skill Type Details Scaling
Dragonthrust.gif Dragon Thrust Lv 10 Quickly strikes enemies ahead and locks position for follow-up skills Melee Damage hits in a small area
Enables Combo Ready
STR and VIT
Scythemst.gif Spear Mastery Lv 10 Increases attack with spears Passive Also increases HP when wielding 1-Handed Spears or Flee with 2-Handed Spears None
Heavystab.gif Heavy Stab Lv 10 Deals damage to a single enemy with a spear Melee Damage is severely reduced when not used as a combo follow-up VIT
Windcutter.gif Wind Cutter Lv 5 Deals damage against all enemies around, knocking them back Melee AoE Has VIT scaling with 1-Handed Spears and deals 2 hits with 2-Handed Spears None(VIT)
Spearboomerang.gif Spear Boomerang Lv 5 Throws the spear at a distant enemy Ranged Range increases with level DEX
Phantomspear.gif Phantom Spear Lv 5 Summons a spectral spear to damage a small area. Magic AoE Also reduces enemy move speed temporarily
Enables Combo Ready
INT/VIT
Lifeofdragon.gif Life of Dragon Lv 5 Increases defenses, regeneration and vitality temporarily Buff Slightly increases the scaling of all abilities VIT
Level Description Type Notes Scaling
Elusivefeint.gif Elusive Feint Lv 5 Parries an enemy attack, severely reducing damage taken and reflecting it Self-Support Doesn't work with bosses, knockbacks enemy, damage reflected is capped to 300% ATK Opponent's current % HP
Spearquicken.gif Spear Quicken Lv 10 Increases attack speed, flee and hit rate with spears for duration Self-Support Requires a Shadow Orb AGI
Sprecov.gif Increase SP Recovery Lv 10 Provides extra SP recovery on top of natural regeneration. Passive Regens 0.1% + 2 max SP per level. No
Impdef.gif Improve Defense Lv 10 Increases Max HP Passive HP+50 per level No
Impwisdom.gif Improve Wisdom Lv 10 Increases Max SP Passive SP+10 per level No