Rogue: Difference between revisions
Created page with "== 25px|link=https://returntomorroc.com/wiki/index.php/File:Rogue.gif Rogue == This job is the first on the "Power of Change" job tree. A tree focused on creating openings or protection around difficult situations. The Assassin and Rogue guilds have united themselves in order to better allocate their resources and share training. With this, the Rogues had the opportunity to learn multiple approaches to combat, providing creative ways to fight. '''Wea..." |
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| style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Can be used with autospell (Lv4) | | style="width: 20%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Can be used with autospell (Lv4) | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
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Revision as of 08:52, 6 July 2024
Rogue
This job is the first on the "Power of Change" job tree. A tree focused on creating openings or protection around difficult situations.
The Assassin and Rogue guilds have united themselves in order to better allocate their resources and share training. With this, the Rogues had the opportunity to learn multiple approaches to combat, providing creative ways to fight.
Weapons Available: Daggers, Swords, Bows.
Skill Trees
The Rogue is a job class that can specialize in conditional damage, special damage, control, protection or magic damage. It can't dual wield but can use multiple weapon specialties to build new styles around it. Even providing cover to allies while wielding a bow to attack from afar. Max Job Level for Rogue is 50. A Rogue can choose one of 4 Specializations or Unchain its limits once it hits Base Level 99.