Dracomancer: Difference between revisions

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Revision as of 22:21, 3 July 2024

The Storm Walker

The Dracomancer is a powerful evolution of the Raider, only the best will have the skills needed to ascend above all others.

These strong warriors carry the legacy of the Dragons of the Past at the tip of its spear, fighting in a furious way while changing their stance to focus on each strength.

Greatest changes from Raider: More offensive oriented, tools to negate any kind of enemy, extremely versatile

Weapons: Spears, Wyrm Spears, Daggers, Swords, Bone Swords

New Mechanics

The main defining features of the Dracomancer are:

  • Being allowed to use Dragon Orbs.
  • The two stances, Dragon Pact and Dragon Force.

The use of both systems is essential for a Dracomancer to fight enemies with efficiency and cover different needs of an eventual party.

Dragon Orbs

There are 3 types of Orbs: Claw Orbs That boost the offensive powers, Wing Orbs that boost the defensive powers and Scale Orbs that allow the Dracomancer to transform into a specific Dragon for a duration.

The Different Orbs can be seen on the Draco Orbs Page. They also consume the entire HP/SP when equipped. Dragon Orbs also provide unique colors for Dracomancers.

Stances

To use specific offensive skills, a Dracomancer needs to change its stances.

Dragon Pact (Small dragon symbols spin around the player) will allow the use of Dragon Claw and Dragon Breath, providing a well defined combo with a reliable engagement potential.

Dragon Force (small spear tip symbols spin around the player) will allow the use of Crescent Dive and Geirskogul, skills focused on raw damage potential and high offensive power.

A strong Dracomancer will find ways to change between stances as needed and using its large arsenal of defensive skills to fight any enemy.

Job Quest

The Job quest to become a Dracomancer is much more complex than most jobs. It's not recommended for inexperienced Raiders to attempt on their own.

A more experienced Dracomancer can supply a Raider with the tools needed.

The Quest requires a Dracomancer to push their limits and watch their surroundings. A card will be required from a dragon that does not spawn naturally. The drop rate is higher than normal and the card is key for those facing the quest.

The Job Changer for the Raider can provide important tips on how to complete this quest.

Skills

Weapon Skill

Level available depends on the equipped weapon.

Skill Max Level Description Skill Type Details Scaling
Dragon Thrust Lv 10 Quickly strikes enemies ahead and locks position for follow-up skills Melee Damage hits in a small area. Enables Combo follow up STR and VIT

Orb Skill

Level available depends on the equipped orb.

Skill Max Level Description Skill Type Details Scaling
Dragon Soul Lv 5 Transforms into a dragon, granting unique abilities Self-Support Effects are based on equipped orb None

Skill Tree Skills

Skill Max Level Description Skill Type Details Scaling
Dragon Force Lv 1 Channels energy from the dragons to your weapon directly, boosting attack slightly Stance Allows the use of Crescent Dive and Geirskogul None
Dragon Pact Lv 1 Channels energy from the dragons to your body directly, boosting defenses slightly Stance Allows the use of Dragon Claw and Dragon Breath None
Crescent Dive Lv 10 Dives from the skies with a spear, hitting all enemies around Melee AoE Requires Dragon Force stance, must be used as a follow-up to Dragon Thrust STR/AGI
Geirskogul Lv 10 Summons lightning to strike from the sky dealing wind damage Magic AoE Requires Dragon Force stance, boosted if used as a combo follow-up STR/INT
Dragon Claw Lv 10 Dashes to an enemy dealing heavy damage, boosted by burning status on enemy Gap Closer Melee Skill can be boosted by "Claw Sharpening" Passive from equipment, requires Dragon Pact VIT
Dragon Breath Lv 10 Burns the soul and spews flames over a large area, causing burning status Special Ranged AoE Burning Status boosts damage of Dragon Claw, requires Dragon Pact VIT
Draco Wings Lv 5 When targeted by a ranged or magical skill has a chance to jump directly to the enemy Self-Support Does not work on every attack, skill may be required for specific situations None
Draco Spirit Lv 10 Heals multiple negative status to all party members Party-Wide Support Slightly increases Max HP of all party members not affected by negative status None
Gaebolg Ascension Lv 10 Increases all defensive properties on self for a duration Self-Support Greatly affects defenses and healing received. None
Gungnir Flight Lv 10 Floats for a short duration, avoiding most terrain-based skills Self-Support Requires a Shadow Orb, skills avoided are any skills directly affecting the ground/feet None
Sky Prophecy Lv 5 Marks all enemies in an area to receive 2x Damage from the next attack AoE of Enemies Area increases per level, cast decreases per level None