Regions and Dungeons: Difference between revisions
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They also have a Ranking that dictates how hard a dungeon is, the rank also dictates what shadows will spawn for the [https://web.archive.org/web/20230822235444/https://returntomorroc.com/wiki/index.php/Shadow_System Shadow System]. | They also have a Ranking that dictates how hard a dungeon is, the rank also dictates what shadows will spawn for the [https://web.archive.org/web/20230822235444/https://returntomorroc.com/wiki/index.php/Shadow_System Shadow System]. | ||
{| | {|class="wikitable sortable" style="font-weight:bold; text-align:left; width: 100%; min-width: 700px;" cellpadding="20" | ||
! Dungeon | ! Dungeon | ||
! Rank | ! Rank |
Revision as of 18:06, 4 July 2024
New Exploration
Return to Morroc provides a whole new world to explore. It's a familiar but heavily changed place, all done in a way to make exploration rewarding, unique and varied.
Regions
Regions of Midgard are vastly changed compared to original places. Some areas might be familiar to some, but the way they work may be completely changed. Below is a full breakdown of all major field regions.
Regions never spawn a Shadow when a player dies.
Region | Monster Areas | Level Range | Related City | Location |
---|---|---|---|---|
Morroc Desert | 18 Maps | 1~40 | Morroc | Midgard South |
Prontera Fields | 12 Maps | 1~40 | Prontera | Midgard Center |
Payon Forest | 11 Maps | 1~15 | Payon and Alberta | Midgard Southeast |
Geffen Fields | 14 Maps | 25~60 | Geffen | Midgard East |
Fort St Darmain | 4 Maps | 55~60 | Comodo and Morroc | Midgard South |
Comodo Forest | 5 Maps | 45~55 | Comodo | Midgard Southwest |
Umbala Jungle | 4 Maps | 60~65 | Umbala | Midgard Southwest |
Splendide Forest | 3 Maps | 70~75 | Mora | Bridges Comodo and Geffen Regions |
Mjolnir Mountain | 12 Maps | 45~60 | Aldebaran | Midgard North |
Eastern Islands | 3 Maps | 80~90 | Amatsu, Ayothaya and Malaya | Off-Coast Midgard East |
Dewata Island | 1 Map | 80~85 | Dewata | Off-Coast Midgard West |
Yuno Fields | 12 Maps | 50~85 | Yuno | Schwarzwald Center |
Hugel Fields | 7 Maps | 70~80 | Hugel | Schwarzwald East |
Einbroch Fields | 10 Maps | 55~65 | Einbroch, Einbech | Schwarzwald West |
Lighthalzen Fields | 3 Maps | 50 | Lighthalzen | Schwarzwald West |
Rachel Fields | 13 Maps | 85~99 | Rachel | Arunafeltz North |
Veins Fields | 6 Maps | 105~115 | Veins, Rachel | Arunafeltz South |
Snow Fields | 5 Maps | 75~85 | Lutie, Dicastes Diel | Schwarzwald Off-Coast East |
Verus Lost Sectors | 4 Maps | 105~115 | Verus | Schwarzwald Underground |
Niflheim Fields | 2 Maps | 115~120 | Niflheim | New-Midgard Underworld |
Yggdrasil Branches | 2 Maps | 95~100 | Umbala | Yggdrasil Tree |
Dungeons
Dungeons are regular places to hunt for items, cards and level up. They are harder than most fields but always carry considerable and unique rewards. Dungeons are NOT instance-based. They are open maps that can be explored as much as needed.
They also have a Ranking that dictates how hard a dungeon is, the rank also dictates what shadows will spawn for the Shadow System.
Dungeon | Rank | Level Range | Access Location | MVP | Major Changes |
---|---|---|---|---|---|
Pyramid Basement | D | 1~15 | Morroc Ruins | Orphan Piamette | More passages are open on the labyrinth |
Upper Pyramid | D | 1~25 | Morroc Ruins | Osiris | No Changes |
Insect Society Nest | A | 15~20 | Sograt Desert | Queen Maya and Queen Scaraba | Rubble brought from the surface |
Payon Cave | D | 15~25 | Archer Village | Moonlight Flower | added shortcuts, one less floor |
Prontera Culvert | E | 20~30 | West Prontera | Golden Thief Bug | Added shortcut, removed 2 floors |
Sphinx | B | 25~35 | Morroc Sphinx | Pharaoh | Added shortcuts |
Byalan Island | D | 30~45 | Izlude Marina | Coelacanth | Lighting |
Geffen Cave | D | 35~40 | Geffen South | Dracula | New entrance and changed order |
Sunken Ship | C | 35~45 | Alberta Marina | Drake | Lighting, Ambience, ghosts |
Beach Caves | D | 40~45 | Comodo North/West | Tao Gunka | Removed East floor |
Noble's Bathhouse | A | 40~50 | Comodo | Angry Pyuriel | New Dungeon |
Orc Dungeon | C | 50~55 | Geffen South Fields | Orc Lord Zombie | Lighting and Ambience |
Coal Mines | E | 55~60 | Mjolnir Mountain | Noble Devourer | Changed 2F, Extra floor |
Turtle Dungeon | A | 55~60 | Alberta Marina | Turtle General | Changed 2F, Extra floor |
Magma Dungeon | B | 55~60 | Yuno Southeast | Muspelskoll | Removed a floor |
Sunken Temple | B | 60~70 | Payon | General Daehyon | New Dungeon |
Airship Crash Site | S | 60~70 | Einbroch Fields/Mjolnir Mountain | Serpens | New Dungeon |
Clock Tower | D | 65~70 | Aldebaran | Timeholder | Removed Basement |
Faceworm Nest | A | 65~70 | Archer Village | Faceworm Queen | New Dungeon |
Einbroch Mines | D | 70~75 | Einbech | RSX-0806 | Removed 3F |
Toy Factory | E | 70~75 | Lutie | Stormy Knight | Lighting |
Regenschrim Lab | A | 70~80 | Lighthalzen | Forgotten Egnigem | Spoiler |
Dragon Nest | C | 75~80 | Comodo Northeast | Nidhogg | New Dungeon |
Waterfall Caves | ? | ??~?? | Malaya Field | Baroness of Despair | New Dungeon |
Glast Heim | C | 80~95 | Geffen West | Dream of Kings | Removed filler floors |
Ayothaya Temple | D | 85~90 | Ayothaya Field | Amon Ra | Added Minimap |
Dewata Volcano | D | 85~90 | Dewata Beach | Scylla | Removed Caves |
Amatsu Dungeon | B | 90~95 | Amatsu Field | Incantation Samurai | Remade Entrance and First Floor |
Crystal Caves | C | 90~95 | Snow Fields | Brinaranea | New Dungeon |
Juperos | E | 90~95 | Yuno Fields | Vesper | Changed progression and Lighting |
Alchemist Fortress | D | 90~100 | Mjolnir Mountain | Failed Abomination | New Dungeon |
Geffenia | C | 95~100 | Geffen | Bestia | New entrance, under tower |
Abyss Lake | B | 90~100 | Hugel Field | Detale | Changed Lighting |
Abandoned Hospital | S | 95~100 | Malaya | Soul Cage Azrael | Expanded 1 Floor |
Ice Dungeon | B | 95~100 | Rachel Field | Ktullanux | Changed Lighting |
[[[Rachel Sanctuary]] | C | 95~100 | Rachel Temple | Gloom Under Night | Changed Lighting |
Cursed Monastery | A | 100~105 | Nameless Island | Fallen Bishop Hibram | Unlocked camera |
Sky Garden | A | 100~105 | Yggdrasil Branches | Sarah Irine | New Dungeon |
Abandoned Kafra Warehouse | B | 100~105 | Aldebaran North | Kafra Manager Jenni | New Dungeon |
Kiel Hyre Factory | C | 100~105 | Yuno Fields | Kiel D-01 | New Lighting, new theme |
Odin Temple | ? | 105~115 | Hugel Boat | Valkyrie Randgris | New Lighting and mood |
Opera House | A | 115~120 | Niflheim | Baroness of Sorrow | "New" Dungeon |
Thor Volcano | A | 120~125 | Veins Field | Ifrit | Unlocked camera |
Varmundt's Mansion | B | 130~135 | Lighthalzen Airship | Paradox Amdarais | New Dungeon |
Death's Castle | B | 135~140 | Niflheim Field | Lord of Death | New Dungeon |
Regenschutz Lab | S | 135~140 | Rachel Field | Absolute Seyren | New Dungeon |
Lost Tomb of the King | S | 140~145 | Alberta | King Schmidt | New Dungeon |
Yggdrasil Tree | E | 1~150 | Umbala | Shining Plant | Reworked Umbala Dungeon |
Prontera Maze | C | 1~50 | Prontera North | Baphomet | Removed first floor |
Thanatos Tower | B | 40~100 | Hugel Field | Thanatos | Removed later smaller floors, removed quest |