Weapons: Difference between revisions

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'''[[NPC Equipment|Check here]]''') and their +1 slot equivalent that can be droped from field monsters.<br />
('''[[NPC Equipment|Check here]]''') and their +1 slot equivalent that can be droped from field monsters.<br />
This page lists other weapons that can be obtained from dungeons.
This page lists other weapons that can be obtained from dungeons.



Revision as of 15:22, 5 July 2024

(Check here) and their +1 slot equivalent that can be droped from field monsters.
This page lists other weapons that can be obtained from dungeons.

Weapons lists

KnifeIcon.gif Special Daggers from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Jormungandr's Promise [4] 0 15 15 4 Per refine:

All Stats +1
HP+1%
SP+1%
EXP +5%

Double Attack Lv. Refine Jormungandr's Lair
Toy Knife [0] 1 5 5 1 No Special Properties.(?)
Double Attack Lv. 7 Tutorial
Dagger of the Orphan [0] 1 7 7 1 Cannot be Refined

EXP Received +10%
SP Regen+20%

Double Attack Lv. 5 Orphan Voucher
Moonlight Dagger [3] 10 7 23 2 Flaming Petals DMG +14%

Freezing Spear DMG +14%
Wind Blade DMG +14%
Recover 2 SP per hit

Double Attack Lv. 2 Payon Cave
Thievery Dagger [2] 10 10 5 1 Drop Rate +6% Double Attack Lv. 9 Thief Quest Optional
Weihna [1] 10 13 10 3 Envenom DMG+25%

SP+5%
STR+1

Double Attack Lv. 3 Upper Pyramid
Bone Dagger [2] 10 15 5 2 Backstab DMG +15%

Backstab SP Cost -25%

Double Attack Lv. 7 Payon Cave
Black Wing [3] 15 3 17 1 50% chance that Flaming Petals Freezing Spear and Wind Blade autocasts Unholy Light
Double Attack Lv. 1 Prontera Culvert
Lightning Vortex [2] 15 14 0 2 Wind Dagger

ASPD +2
Move Speed +7%

Double Attack Lv. 10 Insect Nest
Lost Dagger [2] 15 14 9 4 Move Speed +10%

Backstab DMG +15%
Backstab DMG +1% per Refine
+Extra 1 ATK per Refine

Double Attack Lv. 2 Pyramid Basement - MVP
The Dagger [2] 15 17 13 2 Backstab Damage +15%

Cast Time -12%
Cloak and Dagger Set:
Dagger and Garment
[Set Bonus]
Backstab Cooldown -0.5s
After Cast Delay -10%

Double Attack Lv. 4 Geffen Cave
Fortune Sword [1] 25 7 5 4 LUK +5

Perfect Dodge +12
Phreeoni Set:
Weapon and Card
[Set Bonus]
Perfect Dodge +3

Double Attack Lv. 1 Phreeoni
Desert Sandstorm [3] 30 5 0 2 DEX+4

Hit+5
DMG vs Large Size +5%
Desert Daggers Set:
Twilight and Sandstorm
[Set Bonus]
Double Attack Lv10
ASPD+5
DMG vs Medium Size +5%
Set Refine Total over +10:
Ignore Size Penalty

Double Attack Lv. 1 Sphinx
Desert Twilight [2] 30 19 0 3 AGI+4

Flee+5
DMG vs Small Size +5%
Desert Daggers Set:
Twilight and Sandstorm
[Set Bonus]
Double Attack Lv10
ASPD+5
DMG vs Medium Size +5%
Set Refine Total over +10:
Ignore Size Penalty

Double Attack Lv. 7 Sphinx
Pocket Dagger [2] 35 18 0 1 ATK+5% Double Attack Lv. 4 Coal Mines
Dagger of Hunters [1] 35 23 0 4 50% chance to Backstab when using Wind Slash

Wind Slash DMG+10%

Double Attack Lv. 7 Byalan Island
Master Dagger [1] 40 10 10 4 Per Level of Blade Mastery:

ATK+1%
MATK+1%
ASPD+1%
AGI+1

Double Attack Lv. 10 Noble Bathhouse
Obsidian Dagger [2] 45 10 25 2 10% chance to autocast Fireball Lv7 when attacking.

INT+1

Double Attack Lv. 5 Magma Dungeon
Lust Pick [1] 50 3 3 1 5% chance when damaging enemy to deal extra 1% max HP of target as direct damage

SP-50%

Double Attack Lv. 1 Einbroch Mines
Echo Dagger [0] 50 5 5 1 Attack Range +4 Double Attack Lv. 1 Airship Crash Site
Zeny Knife [3] 50 5 5 1 LUK +7

Zeny Limit on Kill +2/Refine

Double Attack Lv. 1 Toy Factory
Keris [3] 50 10 0 3 Per Refine:

Recover 7 HP on auto attacks
ASPD+1
SP-5%

Double Attack Lv. 8 Turtle Dungeon
Assassin Dagger [2] 50 15 0 1 ASPD+3

Critical Rate Total +10%
After Cast Delay -20%

Double Attack Lv. 10 Loki's Palace
Krieg [3] 50 15 0 2 Backstab DMG+50%

Backstab Cooldown +5s

Double Attack Lv. 7 Regeschrim Laboratory
Faceworm Leg [3] 60 10 10 2 Poison Dagger

Ignores Reflect damage for physical attacks
Faceworm Legs Set:
Common and Queen
[Set Bonus]
INT+5
Armor is Poison Element
DMG vs Neutral +10%
Poison Magic DMG +10%

Double Attack Lv. 4 Faceworm Nest
Senbonzakura [3] 60 18 5 2 Thousand Arms DMG+10%

Burst Petals DMG+10%
Thousand Arms has 20% chance to activate Burst Petals
SP-20%

Double Attack Lv. 4 Ayothaya Temple
Blue Valentine [2] 60 20 10 4 Haze Slasher autocasts Shadowstab

Shadowstab DMG+4% per refine
Southern Cross DMG+4% per refine

Double Attack Lv. 4 Waterfall Caves
Faceworm Queen Leg [2] 60 25 25 4 Poison Dagger

Ignores Size Penalty
Faceworm Legs Set:
Common and Queen
[Set Bonus]
INT+5
Armor is Poison Element
DMG vs Neutral +10%
Poison Magic DMG +10%

Double Attack Lv. 5 Faceworm Nest
Skeleton Knife [3] 60 40 0 1 SP Cost-10% Double Attack Lv. 4 Nightmare Clock Tower
Juperos Dagger [3] 65 20 20 1 HP/SP+1% Double Attack Lv. 5 Juperos
Cursed Mark [2] 70 5 35 3 MATK+5%

Magic Defense Pierce +5%
INT+1
If Refine is +7:
Cast can't be interrupted.

Double Attack Lv. 1 Glast Heim – Church
Rusty Nail [3] 70 12 12 3 10% chance to apply blind poison and bleeding with attacks.

INT+4
HIT-20

Double Attack Lv. 6 Malaya
Morroc's Nail [2] 70 25 10 4 Enable Perfect Hiding.

Cloaking Cooldown -10s
Perfect Hit Rate +10%
ASPD+2

Double Attack Lv. 8 Morroc Destruction
Scalpel [0] 70 30 0 4 ATK+3%

Hit+10

Double Attack Lv. 10 Malaya
Monokage [2] 75 1 25 1 INT+5

Every 10 base INT:
ASPD+1%
If Base INT is 99:
ASPD+3

Double Attack Lv. 8 Amatsu Dungeon
Seifu [4] 75 8 0 2 Shadow Slash SP Cost -50%

Critical Rate +5
East and West Set:
Kochi and Seifu
[Set Bonus]
Shadow Slash Cooldown -1s
Weapon Attack Power +10%

Double Attack Lv. 1 Amatsu Dungeon
Forest Ritual Knife [2] 75 10 15 3 Spectral Servants DMG +15%

INT+1 per refine
ASPD+1% per refine

Double Attack Lv. 10 Geffenia
Blood Drinker [2] 75 15 3 4 7% to drain 2% damage done as HP.

5% to drain 1% damage done as SP.

Double Attack Lv. 4 Alchemist Fortress
Kochi [1] 75 20 0 2 Shadow Slash DMG+20%Critical Damage +5%

East and West Set:
Kochi and Seifu
[Set Bonus]
Shadow Slash Cooldown -1s
Weapon Attack Power +10%

Double Attack Lv. 5 Amatsu Dungeon
Neverbow [2] 75 32 8 4 Flying Knife Cooldown -1s

Shadowstab DMG+10%
After Cast Delay -15%

Double Attack Lv. 2 Geffenia
Ruby Scorpion [2] 80 15 25 3 When using Backstab 25% chance to autocast Envenom Lv3 automatically. Higher level used if known.

Scorpion Daggers Set:
Emerald and Ruby
[Set Bonus]
ATK+15
MATK+15

Double Attack Lv. 3 Crystal Caves Dagger
Grace Dagger [3] 80 12 12 3 Every 10 INT : ATK+1%

Every 10 STR: MATK+1%

Double Attack Lv. 5 Abyss Lake
Eternal Zero Dagger [3] 80 15 15 4 10% Freeze chance on hit

ASPD+10%

Double Attack Lv. 10 Dicastes Diel Exchange
Counter Dirk [1] 80 17 0 3 Counter Slash DMG +25%

After Cast Delay -20%
DEF-25%

Double Attack Lv. 1 Geffenia Antitower
Murder Knife [3] 80 21 0 3 Defense Pierce +10%

Extra 1 % per refine
Critical Damage +10%
Extra 1% per refine

Double Attack Lv. 7 Rachel Sanctuary
Emerald Scorpion [2] 80 25 15 3 When using Envenom 25% chance to autocast Backstab Lv3 automatically. Higher level used if known.

Scorpion Daggers Set:
Emerald and Ruby
[Set Bonus]
ATK+15
MATK+15

Double Attack Lv. 3 Crystal Caves Dagger
Royal Nightmares [1] 90 10 25 4 Thousand Arms receives 2% additional scaling on INT

Twin Kings Set:
Nightmares and Dreams
[Set Bonus]
Thousand Arms autocasts Meteor Assault at 50% chance
Soul Destroyer autocasts Shadow Slash at 50% chance

Double Attack Lv. 3 Glast Heim
Royal Dreams [1] 90 25 10 4 Soul Destroyer receives 2% additional scaling on AGI

Twin Kings Set:
Nightmares and Dreams
[Set Bonus]
Thousand Arms autocasts Meteor Assault at 50% chance
Soul Destroyer autocasts Shadow Slash at 50% chance

Double Attack Lv. 10 Glast Heim
Apex Knife [3] 90 25 25 1 ATK +1 per refine

MATK +1 per refine
STR+3
INT+3

Double Attack Lv. 9 Kiel Hyre University
First Dagger of Sins [1] 90 25 0 4 Definitive Dagger DMG +25%

Sin Daggers:
First and Second
[Set Bonus]
Definitive Dagger Cooldown -0.5s
AGI+3

Double Attack Lv. 2 Old Glast Heim
Green Dagger [1] 95 10 25 3 Zephyr Gust SP Cost-20%

Zephyr Gust DMG+3% per refine
Wind Magic DMG+1% per refine

Double Attack Lv. 3 Morroc Castle
Tide Caller [2] 100 10 25 3 Frozen Wind DMG+25%

Frozen Wind SP Cost-25%
Water Magic DMG+2% per refine

Double Attack Lv. 2 Ancient Temple
Second Dagger of Sins [4] 100 10 0 1 Definitive Dagger SP Cost -25%

Sin Daggers:
First and Second
[Set Bonus]
Definitive Dagger Cooldown -0.5s
AGI+3

Double Attack Lv. 2 Abyss Glast Heim
Laevateinn [1] 100 35 35 4 ATK +10%

MATK +10%
SP Consumption -3% per refine.

Double Attack Lv. 10 Sky Garden Exchange
Exorciser [2] 105 21 21 4 DMG vs Dark +35%

Healing Received -25%

Double Attack Lv. 3 Opera House
Battery Charger [4] 110 10 10 1 Backstab autospells Lightning Bolt Lv7

Wind Magic DMG+10%
Backstab Cooldown +1s

Double Attack Lv. 2 Ancient Verus Lab
Holy Dagger [2] 110 20 20 4 Holy Dagger

DEX+1 per refine
Whirling Kunai DMG+3% per refine
New Moon Blades DMG+3% per refine

Double Attack Lv. 5 Odin Temple Past
Ogretooth [1] 110 10 10 4 ASPD Limit +2

Permanent Endure Effect
SP Cost+35%

Double Attack Lv. 10 Invaded Prontera
Vorpal Dagger [1] 110 25 15 4 ASPD +5

Million Stab DMG+5% per refine
If Refine is +7:
Million Stab cooldown -4s

Double Attack Lv. 1 Horror Toy Factory
Order Flame Dagger [3] 115 5 23 2 Burning Steps DMG+25%

Burning Steps causes burning status on enemies.
Flee +10
HP -5%

Double Attack Lv. 4 Thor Volcano
Spellslinger [2] 120 10 10 4 ATK/MATK+1% per refine

Using Heal grants Cast Ready
INT+1 per refine

Double Attack Lv. 1 Regenschutz Lab
Hugin [1] 120 30 5 4 Hit+3 per refine

Flee+1 per refine
Twin Crows Set:
Sword and Dagger
[Set Bonus]
ATK+7%
ASPD+1 per Steel Wings Level.

Double Attack Lv. 10 Varmundt Mansion
Devil Fang [2] 125 15 15 4 Envenom DMG+200%

Envenom has 5% per refine chance to autocast Plague Impress
Envenom Cooldown +7s

Double Attack Lv. 1 Thanatos Paradise
Bearer of the Curse [4] 125 20 20 1 Darkness Flows DMG+3% per refine

Darkness Falls DMG+3% per refine
Darkness Rises Cooldown -2s

Double Attack Lv. 5 Divine Temple of Freya
Royal Dagger [2] 130 10 22 4 10% chance to activate Cast Ready when attacking

MATK+1% per refine
Fixed Cast -0.1s

Double Attack Lv. 7 Lost Tomb of the King
Black War [3] 130 15 15 4 All Stats +1

Per refine:
ASPD +2%
After Cast Delay -2%
Defense Pierce +1%
Magic Defense Pierce +1%

Double Attack Lv. 9 Dimensional Gorge
Royal Gladius [2] 130 20 10 4 10% chance to activate Combo Ready when attacking

ASPD Limit +1

Double Attack Lv. 7 Lost Tomb of the King
Guiding Dagger [3] 130 20 0 3 Perfect Hit +100%

Defense Pierce +10%

Double Attack Lv. 10 Abandoned Castle
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:SwordIcon.gif%7CSwordIcon.gif]] Special Swords from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Daehyon Sword [1] 0 45 0 4 HP +10%

Dragon Breath DMG+5% per refine
ASPD-20

Dragon Claw Rate. 20% Sunken Temple
Sword of the Orphan [0] 1 7 7 1 Cannot be Refined

EXP Received +10%
SP Regen+20%

Defense Pierce 10% Orphan Voucher
Curse of the Orphan [0] 1 9 0 1 Dark Knight Sword

Cannot be Refined
Dark Element
EXP Received +10%
HP Regen+40%
Cannot be Worn past Lv30

Vengeance Rate. 10% Orphan Voucher
Abandoned Sword [1] 10 5 13 1 Cast Time -15%

Fixed Cast -0.2s
INT+1

Defense Pierce 0% Upper Pyramid
Lost Sword [2] 15 15 6 4 HP+10%

Rolling Cutter DMG +15%
Rolling Cutter DMG+1% per Refine
+Extra 1 ATK per Refine

Defense Pierce 10% Pyramid Basement - MVP
Rotten Cutter [2] 15 23 0 3 Envenom DMG+25%

SP Consumption -5%

Defense Pierce 15% Geffen Cave
Sailor Sword [2] 25 15 0 2 Rolling Cutter DMG+20%

Pirate Swords Set:
Sailor and Marauder
[Set Bonus]
ATK +10

Defense Pierce 10% Sunken Ship
Marauder Sword [2] 25 15 0 2 Cross Ripper Slasher DMG+20%

Pirate Swords Set:
Sailor and Marauder
[Set Bonus]
ATK +10

Defense Pierce 10% Sunken Ship
Solar Sword [2] 30 5 25 3 SP Regen+10%

Cast Time-10%
INT+1 per refine

Defense Pierce 5% Sphinx
Orcish Sword [3] 30 10 0 1 ATK +1 per refine Defense Pierce 10% Orc Village
Reliquary Claymore [3] 30 20 20 2 Dark Knight Sword

Poison Element
Recovers 100 HP per hit
Reflects 5% short range damage
Vengeance Cooldown +1s

Vengeance Rate. 25% Sphinx
Rusty Eater [1] 35 25 0 4 Recover 200 HP when enemy is killed

Healing Received -40%

Defense Pierce 12% Byalan Island
Coral Sword [1] 35 25 0 3 Enables Wind Slash according to refine

Ranged Damage +2% per refine

Defense Pierce 15% Byalan Island
Master Sword [1] 40 10 10 4 Per Level of Blade Mastery:

ATK+1%
MATK+1%
DEF+1%
INT+1

Defense Pierce 25% Noble Bathhouse
Black Rapier [3] 40 25 5 2 Perfect Dodge +9

Throw Acid DMG+25%
Throw Molotov DMG+25%

Defense Pierce 12% Clock Tower
Sun Devourer [1] 45 20 20 4 Enables Dragon Pact Lv1

Enables Dragon Breath on the same level as refined

Defense Pierce 15% Magma Dungeon
Haedonggum [2] 50 18 25 2 INT+3

Overpower and Wind Slash DMG+0.5% per INT

Defense Pierce 10% Sunken Temple
Burning Abyss [3] 50 10 30 3 Fire Magic Damage +20%

Fire Element Resistance -20%

Defense Pierce 3% Dewata Volcano
Darkness Metal Sword [2] 50 25 10 3 Dark Knight Sword

Devil Raid Autocasts Shatter Cross
HP Regen+20% per refine

Vengeance Rate. 5% Einbroch Mines
Digging Sword [1] 50 40 10 3 DMG vs Earth +30%

HP+5%
ASPD-10

Defense Pierce 5% Einbroch Mines
Dancing Gale [3] 50 28 0 2 Wind Long Sword

Shadow Slash Autocasts Wind Slash
Enables Shadow Slash Lv1

Defense Pierce 10% Dewata Volcano
Great Impact Sword [1] 60 25 25 2 Greater Explosion DMG+25%

Cast Time -10%

Defense Pierce 10% Ayothaya Temple
Nodachi [3] 60 20 6 3 Range +3

Critical Rate +1/Refine
Shatter Villian DMG+100%

12% DEF Pierce Islands
Juperos Rapier [3] 65 20 20 1 HP/SP+1% Defense Pierce 10% Juperos
Blade of Princes [3] 70 10 23 1 Cast can't be interrupted

MDEF Pierce +2% per refine

Defense Pierce 5% Morroc Destruction
Curse of the Maniac [3] 70 17 17 3 Throw Acid DMG+20%

Thow Molotov DMG+20%
Greater Explosion DMG+20%
All 3 skills have 25% chance to curse on hit.

Defense Pierce 20% Glast Heim
Despair of Innocence [3] 70 20 5 2 HP+1% per refine

Neutral Resistance +5%
If Refine +7:
Delta Skyfall pulls enemies to caster

Defense Pierce 15% Waterfall Caves
Edge [3] 70 25 10 2 Delta Skyfall Cooldown -0.5s

Delta Skyfall DMG+20%
HP+2%

If Refine is +8 or higher:
Double Effect

Defense Pierce 16% Malaya
Draco Slayer [2] 70 30 5 3 Damage vs Dragons +25%

Overpower DMG +20%

Defense Pierce 10% Dragon Nest
Muramasa [2] 75 20 20 3 Every 5 base STR:

HP+1%
Every 15 base VIT:
ATK+1%

Defense Pierce 15% Amatsu Dungeon
Muscle Cutter [2] 75 34 0 3 10% chance of causing bleeding when attacking.

5% chance to decrease agi when attacking.

Defense Pierce 10% Geffenia
Masamune [1] 75 40 0 4 Agi-based Flee +20%

Critical Rate Total +10%
Move Speed +10%
Defense -100%
Void Dash DMG +12%

Defense Pierce 25% Amatsu Dungeon
Mineral Sword [1] 80 3 0 1 DEF+20 Defense Pierce 5% Crystal Caves Sword
Starfall [1] 80 10 25 1 Per Refine:

Comet DMG+6%
SP-6%

Defense Pierce 5% Abyss Lake
Eternal Icicle Sword [3] 80 15 15 4 25% Magic Defense Pierce

20% Extra \Frost Diver\ Damage per Refine

Defense Pierce 0% Dicastes Diel Exchange
Sword of the Second [2] 80 20 24 2 Pierces 20% Magic Defense

MATK+2%
Rachel Second Set:
Armor and Weapon
[Set Bonus]
SP +5%

Defense Pierce 5% Rachel Sanctuary
Platinum Shotel [1] 80 20 0 2 Sky Assault DMG +10%

Blitz Beat DMG +20%
LUK +5
ASPD-10

Defense Pierce 5% Cursed Monastery
Blackguard Anti-Sword [2] 80 25 5 3 Chilling Frost DMG+25%Enables Shatter Cross Lv3

Shatter Cross Autocasts Chilling Frost

Defense Pierce 10% Geffenia Antitower
Atlas Weapon [2] 80 35 0 4 ASPD-50

VIT+7
Critical Rate+50
Atlas Set:
Weapon and Shield
[Set Bonus]
All Stats +3

Defense Pierce 22% Atroce
Nopaew Lufrewop [2] 90 25 25 3 Queen's Gambit DMG +20%+5% extra per refine

SP Regen+3% per refine
HP-2% per refine

Defense Pierce 20% Kiel Hyre University
Sea King [2] 100 10 25 3 Water Long Sword

DMG vs Fire Enemies +25%
MATK +5%
Magic Defense Pierce +2% per refine
INT+5

Defense Pierce 15% Ancient Temple
Balmung [1] 100 40 40 4 HP+7%

SP+7%
SP consumption -3% per refine.

Defense Pierce 25% Sky Garden Exchange
Mysteltainn [1] 110 0 45 4 Magic Defense Pierce +25%

INT+5
Permanent Endure Effect
SP Cost+35%

Defense Pierce 00% Invaded Prontera
Abandoned Guardian [4] 110 12 0 1 Cover Cooldown -0.5s per refine

King's Chains DMG+3% per refine

Defense Pierce 13% Horror Toy Factory
Executioner [1] 110 45 0 4 STR+5

Permanent Endure Effect
SP Cost+35%

Defense Pierce 25% Invaded Prontera
Daybreak Sword [2] 115 30 10 3 Fire Sword

Rolling Flames Cooldown -1s
Rolling Flames DMG+25%
Claymore Trap DMG+25%
Variable Cast Time -1% per level of Rolling Flames Learned.
Variable Cast Time -1% per level of Claymore Trap Learned.

Defense Pierce 15% Thor Volcano
Tyrfing [4] 115 30 30 4 Dark Knight Sword

HP +20%
Vengeance DMG +5% per Refine
SP +25 per kill
Disables HP/SP Natural Regeneration

Vengeance Rate. 10% Abyss Glast Heim
Tartaros [4] 115 30 30 4 Dark Knight Sword

HP +15%
Conflagration Cooldown -5s
HP Regen +500%
Regenerates HP on movement

Vengeance Rate. 12% Invaded Prontera
Drake Claw Sword [3] 120 30 20 4 ATK/MATK+1%

HP +1% per Refine

Dragon Claw Rate. 50% Regenschutz Lab
Ruined Noble Sword [3] 120 30 10 2 Queen's Brand DMG+30%

Queen's Brand Cooldown -0.5s per refine

Defense Pierce 15% Varmundt Mansion
Muninn [3] 120 35 5 1 Blitz Beat DMG+7% per refine

Twin Crows Set:
Sword and Dagger
[Set Bonus]
ATK+7%
ASPD+1 per Steel Wings Level.

Defense Pierce 5% Varmundt Mansion
Royal Saber [2] 130 10 30 4 Magic Defense Pierce +22%

Using Heal activates Cast Ready
Healing Power +5% per refine

Defense Pierce 0% Lost Tomb of the King
Lingering Sadness [3] 130 20 10 2 Delta Skyfall has 50% chance to autocast Retribution Lv5

Retribution DMG+25%
VIT+3

Defense Pierce 10% Thanatos Paradise
Sword of Conquest [3] 130 25 0 4 Enables Northern Cross at the same level as current refine

Northern Cross DMG+35%
HP+1% per refine
Total DEF +1% per Refine

Defense Pierce 20% Dimensional Gorge
Royal Long Sword [2] 130 30 10 4 Delta Skyfall activates Shadow Slash

Critical Damage +5% per Refine

Defense Pierce 22% Lost Tomb of the King
Avenged Tartaros [1] 130 100 0 4 Dark Knight Sword

HP Regen +2000%
Disables skills use
ASPD-10
HP/SP drained when equipped.

Vengeance Rate. 100% Thanatos Paradise
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:BowIcon.gif%7CBowIcon.gif]] Special Bows from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Bow of the Orphan [0] 1 6 6 1 Cannot be Refined

EXP Received +10%
SP Regen+20%

Attack Range +5

Attack SP Cost: 3

Orphan Voucher
Arbalest [2] 10 8 0 2 Arrow Shower DMG+25%

SP+5%
DEX+1

Attack Range +3

Attack SP Cost: 2

Upper Pyramid
Bone Bow [2] 10 10 5 1 Double Strafe DMG +10%

Double Strafe SP Cost -20%

Attack Range +3

Attack SP Cost: 2

Payon Cave
Burial Bow [3] 10 10 12 2 25% to autocast Eruption Lv3 when casting Double Strafe

Earth Magic DMG +10%

Attack Range +4

Attack SP Cost: 5

Upper Pyramid
Web Bow [2] 10 11 0 3 5% to snare enemies with a trap when attacking

DEX+3

Attack Range +4

Attack SP Cost: 6

Prontera Culvert
Lost Bow [2] 15 12 0 4 ASPD+10%

Double Strafe DMG +15%
Double Strafe DMG +1% per Refine
+Extra 1 ATK per Refine

Attack Range +4

Attack SP Cost: 2

Pyramid Basement - MVP
Nest Fiber Bow [4] 15 12 0 1 Arrow Shower Cooldown -1s Attack Range +4

Attack SP Cost: 5

Insect Nest
Silver Crossbow [2] 20 20 0 3 DMG vs Undead and Demons +30%

After Cast Delay -20%
DEX+2

Attack Range +8

Attack SP Cost: 6

Geffen Cave
Orc Bow [3] 30 10 0 1 ATK +1 per refine Attack Range +7

Attack SP Cost: 10

Orc Village
Strafe Bow [2] 30 20 0 2 Double Strafe DMG+33%

Double Strafe Autocasts Backslide

Attack Range +7

Attack SP Cost: 8

Sphinx
Master Bow [1] 40 10 10 4 Per Level of Bow Mastery:

ATK+1%
MATK+1%
Perfect Hit Rate+1%
DEX+1

Attack Range +10

Attack SP Cost: 10

Noble Bathhouse
Golden Bow [4] 40 15 5 1 Double Strafe has 50% chance to cast Coin Flip

Ranged Damage +3%

Attack Range +4

Attack SP Cost: 7

Sunken Temple
Sentinel Bow [2] 40 18 0 3 Enables Sniper Nest Lv1

Headshot DMG+20%

Attack Range +10

Attack SP Cost: 8

Clock Tower
Thunderclap Bow [3] 50 5 15 2 Fire Magic DMG +20%

Water Magic DMG+20%
Wind Magic DMG+20%
Thunderclap Set:
Bow and Headgear
[Set Bonus]
ASPD +5

Attack Range +6

Attack SP Cost: 15

Airship Crash Site
Falken Strafe [1] 50 10 0 4 100% chance to autocast Double Strafe Lv10 when attacking.

Ranged Damage +1% per refine
ASPD-40%
Disables Manual Double Strafe.

Attack Range +4

Attack SP Cost: 10

Turtle Dungeon
Devil's Whisper [1] 60 20 5 3 Aimed Bolt DMG+15%

Aimed Bolt Cast Time-15%
Ranged DMG+3% when wielded with Angel Slayer Arrows

Attack Range +6

Attack SP Cost: 10

Ayothaya Temple
Rudra Bow [2] 70 8 22 4 Enables Heal Lv10

Healing Power +3% per refine
Removes 200 SP when Unequipped

Attack Range +5

Attack SP Cost: 4

Glast Heim
Guardian Bow [2] 75 15 5 4 HP+1% per refine

HP Regen+100%
Every 1 base DEX:
DEF+1

Attack Range +1

Attack SP Cost: 9

Loki's Palace
Forgotten Bow [0] 75 30 0 4 Defense Pierce +100%

Ranged Damage +1% per refine

Attack Range +2

Attack SP Cost: 15

Loki’s Palace
Eternal Blizzard Bow [3] 80 15 15 4 MATK +2% per Refine
Attack Range +4

Attack SP Cost: 3

Dicastes Diel Exchange
Bow of the Third [3] 80 23 10 3 5% chance to leech 10% of damage dealt with attacks.

Rachel Third Set:
Armor and Weapon
[Set Bonus]
Move Speed +5%

Attack Range +7

Attack SP Cost: 7

Rachel Sanctuary
Grappling Bowgun [2] 80 25 10 3 10% chance to attempt to pull the enemy towards you. Attack Range +9

Attack SP Cost: 5

Kiel Dungeon
Living Vigil [1] 100 5 15 3 Heal SP cost halved

INT+1 per refine
Using cover autocasts Heal Lv10

Attack Range +2

Attack SP Cost: 10

Abyss Lake Distortion
Fleinn [1] 100 40 10 4 SP+100

Ranged Damage +7%
Perfect Hit +3% per refine.

Attack Range +10

Attack SP Cost: 10

Sky Garden Exchange
Eye Crossbow [2] 110 15 10 4 Headshot DMG+125%

DEX +1 per refine
Sniper's Nest cast time removed
ASPD-20

Attack Range +10

Attack SP Cost: 1

Ancient Verus Lab
Overseer Crossbow [3] 110 20 0 2 DEX +1 per refine

VIT +1 per refine
After Cast Delay -20%
Cannon Turret Cooldown -1s

Attack Range +5

Attack SP Cost: 20

Horror Toy Factory
Final Bow [2] 120 10 10 4 ATK/MATK+1% per refine

Final Arrow Cooldown -10s
Final Arrow SP Cost doubled

Attack Range +7

Attack SP Cost: 40

Regenschutz Lab
Rebound Bow [2] 120 35 0 4 Ricochet Arrow DMG+5% per refine

Ricochet Arrow Knocksback 5 cells

Attack Range +4

Attack SP Cost: 4

Death's Castle
Alto Flagelo [2] 130 20 0 3 ASPD+20%

Cluster Arrow DMG+20%
4% chance to autocast Cluster Arrow per refine

Attack Range +8

Attack SP Cost: 10

Thanatos Paradise
Bow of Famine [3] 130 25 0 4 Godhand Arrow DMG+3% per refine

Godhand Arrow SP cost halved

Attack Range +8

Attack SP Cost: 15

Dimensional Gorge
Royal Crossbow [2] 130 30 10 4 Fixed Cast -0.5s

Arrow Storm DMG+3% per refine

Attack Range +9

Attack SP Cost: 9

Lost Tomb of the King
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:AxeIcon.gif%7CAxeIcon.gif]] Special Axes from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Orc Axe [3] 30 17 0 1 ATK +1 per refine Splash Range: 1 Orc Village
Octo Axe [1] 35 20 0 3 SP-99%

ASPD-30

Splash Range: 8 Byalan Island
Saw Axe [2] 35 25 5 3 Boomeraxe DMG+3% per refine

30% Double Attack Chance
VIT+5

Splash Range: 2 Coal Mines
Master Axe [1] 40 10 10 4 Per Level of Axe Mastery:

ATK+1%
MATK+1%
HP+1%
VIT+1

Splash Range: 4 Noble Bathhouse
Volcano Axe [3] 45 10 25 2 Boomeraxe autocasts Flaming Petal equal to Refine

Fire Magic +10%

Splash Range : 1 Magma Dungeon
Hurricane Plague [2] 50 15 25 4 Axe Tornado applies poison at 4% chance per refine

Cast Time-10%
Poison Magic DMG+10%

Splash Range: 1 Regeschrim Laboratory
Acid Elevation [4] 60 20 0 1 Throw Acid DMG+30%

Ranged Attack+10%

Splash Range: 2 Nightmare Clock Tower
Nest Avenger [2] 60 20 20 4 Poison Axe

INT+1 per refine
Venom Splasher DMG+20%
Venom Coat Cooldown Removed.

Splash Range: 3 Faceworm Nest
Juperos Axe [3] 65 20 20 1 HP/SP+1% Splash Range: 1 Juperos
Meteor Hammer [2] 70 5 5 1 HP+500 Splash Range: 5 Toy Factory
Glenvehyde [4] 70 25 15 3 Spiral Blade DMG+25%

HP Regen +25%
Total Flee -10%

Splash Range: 1 Malaya
War Axe [1] 70 32 5 2 Axe Tornado has 30% per refine chance to cause bleeding

DEF+5%
HP+100

Splash Range: 2 Glast Heim
Forgotten Noble [2] 70 30 0 3 Rolling Cutter DMG +5% per refine

Axe Tornado DMG +100%
Axe Tornado Cooldown +2s

Splash Range: 2 Glast Heim – Castle
Belena [3] 75 25 5 2 Physical DMG vs Small +20%

Venom Buster DMG +10%

Splash Range: 1 Alchemist Fortress
Eternal Iceberg Axe [3] 80 15 15 4 1% per refine chance to auto-cast Frozen Crash Lv3 when hit with close range attacks.
Splash Range: 3 Dicastes Diel Exchange
Blackguard Axe [3] 80 25 0 2 ASPD+5 Splash Range: 1 Geffenia Antitower
Guillotine of the First [1] 80 30 10 1 Pierces 20% Defense

Rachel First Set:
Armor and Weapon
[Set Bonus]
HP +5%

Splash Range: 1 Rachel Sanctuary
First Marker [3] 95 15 15 2 Poison Axe

Venom Splasher DMG+50%
Venom Mark cooldown -8s

Splash Range: 2 Morroc Castle
Rotten Slasher [4] 100 10 20 3 Death Cloud DMG+3% per refine

Death Cloud has 20% base chance to poison enemies

Splash Range: 1 Abyss Lake Distortion
Mjolnir [1] 100 40 40 4 All Stats +3

Weight Limit +1000
Def Pierce +1% per refine.
MDef Pierce +1% per refine.

Splash Range: 4 Sky Garden Exchange
Scienza [2] 110 10 10 2 Mr. Bombastic DMG+3% per refine

Mr. Bombastic Cooldown -3s
INT+1 per refine

Splash Range: 3 Ancient Verus Lab
Guardian Axe [3] 110 12 12 1 HP+10%

HP+100 per refine
Final Damage Taken- 3%

Splash Range: 3 Prontera Distortion
Blaster Axe [2] 120 10 10 4 ATK/MATK+1% per refine

All Traps DMG+20%
After Cast Delay-20%

Splash Range: 3 Regenschutz Lab
Royal Great Axe [2] 130 34 10 4 Spiral Blade DMG+4% per refine

Defense Pierce +10%

Splash Range: 3 Lost Tomb of the King
Axe of Famine [3] 130 35 10 4 Rupture Axe DMG+5% per refine

HP Regen +12% per refine
VIT +1 per refine

Splash Range: 3 Dimensional Gorge
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:ScytheIcon.gif%7CScytheIcon.gif]] Special Scythes from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Scythe of the Orphan [0] 5 5 5 1 Cannot be Refined

EXP Received +10%
SP Regen+20%

Leech Power 2% Orphan Voucher
Bone Scythe [2] 10 15 0 1 Scythe Reap DMG +20%

Scythe Reap SP Cost -20%
Leech 15 HP per hit

Leech Power 9% Payon Cave
Blood Reaver [4] 15 15 0 4 SP Regen +10%
Leech Power 16% Geffen Cave
Master Scythe [1] 40 15 15 4 Per Level of Scythe Mastery:

ATK+1%
MATK+1%
Perfect Dodge +1
STR+1

Leech Power 5% Noble Bathhouse
Crescent Demon [1] 40 35 0 4 Per Refine:

Critical Damage +2%
ASPD+1

Leech Power 18% Forest Maze
Roaring Flare [2] 45 20 0 1 Removes Burning Scythe SP cost

10% chance to cause burning on physical attacks and skills.
Attack Splash Range+3

Leech Power 12% Magma Dungeon
Afterlife Scythe [2] 50 18 0 3 Enables Hallucination Walk Lv1

Move Speed +15%
Perfect Dodge +10

Leech Power 20% Sunken Temple
Avarice Scythe [1] 60 30 0 4 Per Refine:

Scythe Reap DMG+5%

Leech Power 25% Nightmare Clock Tower
Demon Wings [2] 70 20 10 3 Critical Damage +2% per refine

20% to autocast Scythe Reap when attacking
SP Regen -50%

Leech Power 6% Glast Heim
Gargantua [2] 70 25 0 2 Sweeping Slash DMG +7% per refine

Sweeping Slash SP Cost-20%
If Refine is +10:
Sweeping Slash Cooldown -0.5s

Leech Power 11% Abandoned Hospital
Steel Reaper [0] 70 25 0 4 After Cast Delay -5% per refine

ASPD +1 per refine

Leech Power 100% Glast Heim – Prison
Dark Pact [2] 75 22 22 2 Leeches SP instead of HP
Leech Power 1% Geffenia
Eternal Winter Scythe [3] 80 30 30 4 Water Element Leech Power 80%

Leech Rate 10%

Dicastes Diel Exchange
Baron Scythe [3] 80 15 35 3 Ghost Scythe

Recover 100 HP/SP when killing enemies with magic.
Dark Messenger Cooldown -1s
Dark Messenger DMG+15% per refine

Leech Power 00% Waterfall Caves
Silver Scythe [2] 80 32 0 3 DMG vs Ghost Undead and Poison element +25%
Leech Power 15% Cursed Monastery
Final Skeleton [1] 80 35 10 4 Fire Scythe

Hellraiser DMG +25%
Hellraiser Cooldown -1.5s
Critical Rate +15
ASPD-3

Leech Power 13% Geffenia Antitower
Pesta [1] 100 40 35 4 Perfect Dodge +2 per refine

Disables direct healing

Leech Power 50% Sky Garden Exchange
Spectral Reaper [3] 105 30 30 2 Burning Wave DMG+5% per refine

Immune to Freeze and Burning
MATK+5%

Leech Power 10% Opera House
Ominous Lament [2] 110 30 0 3 Reaping Slash Cooldown -0.5s

Every level of Ominous Presence or Advanced Scythe Mastery boosts:
Critical Rate +1
Reaping Slash DMG+2%
Roaring Overslash DMG+2%

Leech Power 10% Horror Toy Factory
Channeling Scythe [2] 120 10 10 4 ATK/MATK+1% per refine

All cast times removed

Leech Power 15% Regenschutz Lab
Lunar Scythe [4] 120 15 10 1 Reaping Slash DMG+3% per refine

Reaping Slash SP Cost -5% per refine

Leech Power 19% Death's Castle
Goddess of Suffering [4] 130 25 25 4 Holy Scythe

After Cast Delay-20%
Underworld Rainstorm DMG+1% per base INT

Leech Power 13% Divine Temple of Freya
Royal Scythe [2] 130 30 10 4 Underworld Rainstorm Cast Removed

Underworld Rainstorm DMG+3% per refine

Leech Power 10% Lost Tomb of the King
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:KatarIcon.gif%7CKatarIcon.gif]] Special Katars from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Durga [2] 25 20 0 3 Defense Pierce +15%

ASPD Limit +3

Critical Damage Bonus: 10% Beach Caves
Smoking Katar [2] 35 23 0 2 Autocasts Smoke Bomb when casting Sonic Blow

Total Flee +10%

Critical Damage Bonus: 10% Coal Mines
Master Katar [1] 40 10 10 4 Per Level of Katar Mastery:

ATK+1%
MATK+1%
Critical Rate+1
LUK+1

Critical Damage Bonus: 25% Noble Bathhouse
Sharp Scale [2] 50 25 3 3 Def Pierce +50%

DEX+7

Critical Damage Bonus: 15% Turtle Dungeon
Air Raid Katar [2] 50 25 0 4 Wind Katar

50% chance for:
Sonic Blow autocasts Wind Slash Lv3
Rolling Cutter autocasts Wind Cutter Lv3

Critical Damage Bonus: 5% Airship Crash Site
Guillotine Katar [2] 50 32 0 4 Sonic Blow DMG+20%

15% to autocast Sonic Blow Lv10 when attacking.
Sonic Blow Cooldown +2s

Critical Damage Bonus: 5% Regeschrim Laboratory
Lava Tooth [2] 50 35 0 3 Impact Tooth Cooldown halved.

Ranged Damage +10%

Critical Damage Bonus: 5% Dewata Volcano
Broken Katar [1] 50 25 0 3 Critical Rate -100

Critical Damage +1% per base LUK

Critical Damage Bonus: 25% Loki's Palace
Juperos Katar [3] 65 20 20 1 HP/SP+1% Critical Damage Bonus: 10% Juperos
Meteor Nail [1] 70 35 0 4 Meteor Rush DMG+5% per refine

Meteor Rush Cooldown -2s

Critical Damage Bonus: 15% Ice Dungeon
Paradise Lost [2] 70 30 0 3 Every 2 base LUK:

Critical Damage+1%
Base LUK 99:
Defense Pierce +20%

Critical Damage Bonus: 25% Loki's Palace
Crescendo [1] 75 27 0 4 Critical Rate +3 per refine

ASPD +3% per refine

Critical Damage Bonus: 22% Alchemist Fortress
Eternal Storm Katar [3] 80 15 15 4 2% per refine chance to auto-cast Frozen Crash Lv3 when attacking.
Critical Damage Bonus: 5% Dicastes Diel Exchange
Life Drinker [2] 80 25 0 2 Per Refine:

Mass Grave DMG+4%
Savage Tooth DMG+4%
HP-1%

Critical Damage Bonus: 5% Abyss Lake
Demon Claws [4] 80 30 5 1 Dark Katar

DMG vs Angel +20%

Critical Damage Bonus: 12% Kiel Dungeon
Monarch's Twin Edges [2] 90 35 0 4 Alpha DMG+20%

Omega DMG+20%
After Cast Delay -50%
SP Regen -30%

Critical Damage Bonus: 20% Glast Heim
Cross Katar [2] 95 27 3 4 Cross Impact autocasts Meteor Rush

Meteor Rush DMG+20%
Cross Impact Cooldown +1s

Critical Damage Bonus: 10% Morroc Castle
Great Tooth [3] 100 15 5 3 Impact Tooth DMG +20%

Impact Tooth CD -0.2s

Critical Damage Bonus: 10% Abyss Lake Distortion
Dansleif [1] 100 40 15 4 ASPD +5

Critical Rate +3 per Refine.
Flee +10
After Cast Delay -15%
SP Regen+20%

Critical Damage Bonus: 25% Sky Garden Exchange
Laceration [2] 115 35 0 3 Cursed Coffin DMG+20%

Desolated Burial DMG+20%
Both skills always cause bleeding.

Critical Damage Bonus: 20% Varmundt Mansion
Slashing Shadows [3] 120 15 10 4 ATK/MATK+1% per refine

Enables Perfect Hide
Impact Tooth autocasts Shadow Slash
Impact Tooth Cooldown +1s

Critical Damage Bonus: 15% Regenschutz Lab
Crow of Destiny [3] 125 30 0 3 Blitz Beat DMG+200%

LUK+3
Sky Assault DMG+5% per refine
Autocast Blitz Beat at 1% chance per base LUK

Critical Damage Bonus: 5% Divine Temple of Freya
Royal Katar [2] 130 35 10 4 Guard Breaker autocasts Sonic Blow

Critical Rate +1 per refine
Sonic Blow DMG +3% per Refine

Critical Damage Bonus: 20% Lost Tomb of the King
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:SpearIcon.gif%7CSpearIcon.gif]] Special One-Handed Spears from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Spear of the Orphan [0] 5 7 7 1 Cannot be Refined

EXP Received +10%
SP Regen+20%

Dragon Thrust Lv5 Orphan Voucher
Bone Spear [2] 10 15 10 1 Heavy Stab DMG +10%

Heavy Stab SP Cost -20%

Dragon Thrust Lv5 Payon Cave
Snake Fork [3] 10 15 0 1 HP+100

HP Regen +35%
SP+5%
VIT+1

Dragon Thrust Lv2 Upper Pyramid
Stone Spear [3] 25 12 0 1 HP +10%

Total DEF +10%
Enables Cover Lv1

Dragon Thrust Lv6 Beach Caves
Pharaoh Scepter [1] 30 5 25 4 Dragon Thrust autocasts Phantom Spear

MATK +5%
INT +2

Dragon Thrust Lv2 Sphinx
Duel Lance [2] 40 21 5 3 Move Speed+15%

Perfect Dodge+15

Dragon Thrust Lv7 Clock Tower
Spectral Spear [2] 50 10 25 3 Phantom Spear DMG+25%

Phantom Spear Receives 1% per VIT Scaling

Dragon Thrust Lv7 Forest Maze
Juperos Lance [3] 65 20 20 1 HP/SP+1% Dragon Thrust Lv5 Juperos
Stalactite Spear [2] 70 5 30 1 Autocast Freezing Spear Lv5 when using Dragon Thrust

INT+3

Dragon Thrust Lv1 Ice Dungeon
Brocca [1] 70 10 0 1 Ignores enemy defense

Max SP -50%

Dragon Thrust Lv2 Glast Heim
Tiamat's Reign [3] 100 25 0 4 Heavy Stab autocasts Dragon Breath Lv1

Dragon Claw DMG+5% per refine
Dragon Claw cooldown -1s

Dragon Thrust Lv8 Abyss Lake Distortion
Gungnir [1] 100 30 35 4 Geirskogul Cooldown -3s

MATK+1% per Refine.
HP+150 per Refine.

Dragon Thrust Lv9 Sky Garden Exchange
Kaiser Lance [4] 130 15 0 1 Perfect Dodge +20

After Cast Delay -3% per refine
If Refine is +9 or higher:
Enables Hallucination Walk Lv3

Dragon Thrust Lv6 Thanatos Paradise
Royal Spear [2] 130 30 10 4 Spear Boomerang pulls the enemy to the caster

Ranged Damage +3% per refine

Dragon Thrust Lv9 Lost Tomb of the King
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:SpearIcon.gif%7CSpearIcon.gif]] Special Two-Handed Spears from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Harpoon [2] 20 30 0 2 Ranged Damage +20%

Spear Boomerang Cooldown -3s

Dragon Thrust Lv6 Insect Nest
Master Wyrm Spear [1] 40 10 10 4 Per Level of Spear Mastery:

ATK+1%
MATK+1%
HP+1%
VIT+1

Dragon Thrust Lv10 Noble Bathhouse
Old King Spear [4] 50 22 0 2 Dragon Thrust DMG +50%Perfect Hit +2% per refine

HIT +3 per refine

Dragon Thrust Lv10 Dewata Volcano
Zephyrus [1] 50 25 15 4 Wind Wyrm Spear

Wind Cutter DMG+15%
Wind Cutter Cooldown-1.5s

Dragon Thrust Lv8 Toy Factory
Scorpion Spear [2] 60 25 0 2 Poison Wyrm Spear

ASPD+15%
Critical Rate +10
Double Attack Lv3 (30%)
5% chance to poison on attacks

Dragon Thrust Lv8 Faceworm Nest
Draco Horn [2] 70 20 10 3 Heavy Stab DMG+25%

VIT+5

Dragon Thrust Lv6 Dragon Nest
Eternal Stalactite Spear [3] 80 15 15 4 50% to Autocast Frozen Crash Lv1 when using Dragon Thrust Dragon Thrust Lv1 Dicastes Diel Exchange
Dragon Whisker [4] 80 35 0 4 Range +3

Defense Pierce +4% per refine

Dragon Thrust Lv10 Abyss Lake
Gaebolg [1] 100 40 15 4 Crescent Dive Cooldown -2s

ATK+1% per Refine.
ASPD+1 per Refine.

Dragon Thrust Lv10 Sky Garden Exchange
Winged Spear [0] 110 30 0 3 Dragon Claw and Heavy Stab autocast Crescent Dive at 10% chance per refine

HP+1% per refine

Dragon Thrust Lv3 Odin Temple Past
Spiral Dancer Spear [2] 110 38 0 3 Per Refine:

Crescent Dive DMG+3%
If Refine is +7:
Crescent Dive Cooldown -2s

Dragon Thrust Lv8 Invaded Prontera
The Tower [3] 115 20 35 4 Geirskogul DMG+4% per refine

20% to autocast Geirskogul when casting Phantom Spear

Dragon Thrust Lv5 Varmundt Mansion
Cold Soulspear [3] 120 15 40 3 Water Wyrm Spear

Geirskogul has autocasts Frozen Wind Lv 1
MATK+1% per refine

Dragon Thrust Lv1 Death's Castle
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:DeckIcon.png%7CDeckIcon.png]] Special Decks from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Joker's Orphan [0] 0 3 3 1 Cannot be Refined

SP Regen +50%
Can Use First Hand without any SP cost while equipped.

+100 SP Skill Cost Increase.

Enables SP Recovery while equipped.

Orphan Voucher
Joker's Wild [0] 0 5 5 1 ASPD +13

Recover 100 SP per hit.
Increases by 14 SP per refine.

SP Cost Increase +100%.

Enables SP Recovery while equipped.

Job Change Jester
Joker's Calm [0] 0 5 5 1 ASPD +10

Increases SP Recovery speed by 25% + 20% per refine.

SP Cost Increase +100%.

Enables SP Recovery while equipped.

Insect Nest
4 of Hearts [2] 25 1 4 2 LUK +4

ASPD+3
Instant Aces DMG+5%

SP Cost Reduction 12%

No SP Regen while equipped

Beach Caves
4 of Spades [2] 25 2 2 3 LUK +4

ASPD+3

SP Cost Reduction 17%

No SP Regen while equipped

Beach Caves
4 of Diamonds [2] 25 2 2 1 LUK +4

DEF+4%
ASPD+2

SP Cost Reduction 12%

No SP Regen while equipped

Beach Caves
4 of Clubs [2] 25 4 1 2 LUK +4

ASPD+3
Double Down DMG+5%

SP Cost Reduction 12%

No SP Regen while equipped

Beach Caves
5 of Clubs [4] 25 4 4 1 First Hand DMG+15%

ASPD+1 per refine
LUK+5

SP Cost Reduction 13%

No SP Regen while equipped

Byalan Island
7 of Hearts [2] 30 4 6 2 Arcana of Destiny SP Cost-30%

Arcana of Destiny DMG+20%
LUK+7

SP Cost Reduction 15%

No SP Regen while equipped

Orc Dungeon
5 of Spades [1] 40 3 3 4 Per Level of Sleight Mastery and Card Mastery:

ATK+0.5%
MATK+0.5%
SP+1%
LUK+1

SP Cost Reduction 18%

No SP Regen while equipped

Noble Bathhouse
6 of Clubs [3] 50 5 5 3 Double Down DMG+4% per refine

Long Range Attack +2% per refine

SP Cost Reduction 14%

No SP Regen while equipped

Sunken Temple
Joker's Laugh [0] 60 6 6 3 ASPD +5

Joker's Draw DMG+100%
Regens 150 SP per kill

SP Cost Increase +100%.

Enables SP Recovery while equipped.

Nightmare Clock Tower
Jack of Hearts [1] 70 1 11 2 LUK +10

10% chance that First Hand will autocast Arcana of Destiny
SP-20%

SP Cost Reduction 5%

No SP Regen while equipped

Waterfall Caves
Queen of Diamonds [2] 70 6 6 3 LUK +11

5% chance to autocast Lv3 Heal when using Instant Aces
10% chance to autocast Lv3 Heal when using Double Down

SP Cost Reduction 4%

No SP Regen while equipped

Morroc Destruction
Ace of Hearts [3] 80 1 15 4 LUK +1

2% per refine chance that Instant Aces will autocast Freezing Spear Lv2.

SP Cost Reduction 15%

No SP Regen while equipped

Dicastes Diel Exchange
8 of Spades [3] 80 7 7 3 LUK +8

Instant Aces DMG +13%

SP Cost Reduction 22%

No SP Regen while equipped

Geffenia Antitower
9 of Clubs [2] 90 9 1 3 Gift Card DMG+50%

Gift Card Cooldown -1s
LUK+9

SP Cost Reduction 17%

No SP Regen while equipped

Kiel Hyre University
Ace of Clubs [3] 90 15 1 4 First Hand DMG+100%

Double Down DMG+5% per refine
ATK+1% per refine
LUK+13

SP Cost Reduction 17%

No SP Regen while equipped

Divine Temple of Freya
10 of Hearts [4] 100 5 9 4 Instant Aces activates Combo Ready

Instant Aces DMG +3% per refine

SP Cost Reduction 18%

No SP Regen while equipped

Odin Temple
Jack of Diamonds [2] 100 6 6 2 LUK+10

Perfect Dodge +2 per refine
INT+1 per refine
Lady Luck's Kiss Cooldown -5s

SP Cost Reduction 19%

No SP Regen while equipped

Ancient Temple
Joker's Bifrost [0] 100 13 13 4 ASPD Limit +5

Recover 42 Max SP per hit per refine.
Double Natural SP Regeneration speed.

SP Cost Increase +100%.

Enables SP Recovery while equipped.

Sky Garden Exchange
King of Hearts [4] 110 1 14 4 LUK +13

5% chance that Instant Aces will autocast Royal Flush.

SP Cost Reduction 15%

No SP Regen while equipped

Varmundt Mansion
10 of Diamonds [2] 110 5 5 3 LUK +10

Curtain Call DMG+4% per refine
HP+1% per refine
HP+10 per refine

SP Cost Reduction 18%

No SP Regen while equipped

Horror Toy Factory
Queen of Spades [4] 130 11 11 4 LUK +11

First Hand autocasts Double Down
First Hand SP Cost -2% per refine

SP Cost Reduction 15%

No SP Regen while equipped

Lost Tomb of the King
King of Diamonds [0] 130 12 12 4 LUK +12

All Skills have no flat SP Cost (% costs still apply)

SP Cost Reduction 100%.

No SP Regen while equipped

Abandoned Castle
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:RevolverIcon.gif%7CRevolverIcon.gif]] Special Revolvers (Mainly obtained through quests, Click here for more info).
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Royal Revolver [4] 15 10 0 1 HIT +15

3% chance to generate a Seal per attack
Ranged Damage +1% per refine

Attack SP Cost: 1

Special: All Stats +1

Job Change Judge
Wasteland Revolver [3] 25 15 0 1 Absolution DMG +3% per Refine

Ranged Damage +1% per 5 base AGI
ASPD+1

Attack SP Cost: 2

Special: ASPD+25%

Job Quest Basic
Long Revolver [2] 25 18 0 2 Scathe DMG +4% per Refine

Heavy Shot Knocksback +3 cells

Attack SP Cost: 3

Special: Range +3

Job Quest Basic
Darksteel Revolver [1] 25 21 0 3 Death Sentence DMG +3% per Refine

Move Speed +10%
After Cast Delay -10%

Attack SP Cost: 4

Special: Def Pierce 15%

Job Quest Basic
Blessed Revolver [0] 25 24 0 4 Dragonic Dive DMG +5% per Refine

HP+2% per refine
Doesn't drain SP when unequipped

Attack SP Cost: 5

Special: SP +20%

Job Quest Basic
King of Seas [2] 25 25 0 4 Normal attacks hit in a small area around target

Critical Damage +5% per refine

Attack SP Cost: 5

Special: Critical Rate +10

Sunken Ship Quest
Master Revolver [1] 40 10 10 4 Per Level of Judgment Mastery:

ATK+1%
MATK+1%
ASPD+1
DEX+1

Attack SP Cost: 3

Special: Random Options

Noble’s Bathhouse
Auctoritas Regium [4] 50 25 0 4 Perfect Hit +15%

5% chance to generate a Seal per attack
Ranged Damage +2% per refine

Attack SP Cost: 1

Special: All Stats +3

Job Advanced Quest
Eternal Ice Heart Revolver [2] 80 15 15 4 25% Chance to autocast Freezing Spear Lv7 when attacking or using Absolution. Attack SP Cost: 3

Special: INT+5

Dicastes Diel Exchange
Arenae Sicarius [4] 80 20 0 1 Absolution DMG +3% per Refine

Ranged Damage +2% per 5 base AGI
ASPD+3

Attack SP Cost: 2

Special: ASPD+30%

Requires MVP Drop
Ignis Divina [3] 80 23 0 2 Scathe DMG +4% per Refine

Heavy Shot Knocksback +5 cells

Attack SP Cost: 3

Special: Range +4

Requires MVP Drop
Aurum Mandatum [2] 80 26 0 3 Death Sentence DMG +3% per Refine

Move Speed +15%
After Cast Delay -15%
Death Sentence Refills one Seal

Attack SP Cost: 4

Special: Def Pierce 20%

Requires MVP Drop
Iudex Draco Arma [1] 80 29 0 4 Dragonic Dive DMG +5% per Refine

HP+4% per refine
Removes Variable Cast from Dragonic Dive

Attack SP Cost: 5

Special: SP +30%

Requires MVP Drop
Rubrum Vestigium [3] 100 20 0 4 30% chance to drain 5% damage dealt as HP

Trigger Heart DMG+3% per refine

Attack SP Cost: 2

Special: SP+100

Cursed Monastery qst
Tenebris Rosa [4] 120 35 0 4 Attacks never miss

Range +1
ATK+1% per refine
Trigger Heart Cooldown -0.2s per Refine
ASPD Limit+2

Attack SP Cost: 5

Special: All Stats +5

Requires a Drop +Weap
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:Illuglove2.gif%7CIlluglove2.gif]] Special Gloves.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Illusion Glove [4] 10 10 10 4 Boosts Real Magic Attack damage by 3% per refine

Extra 2 MATK per refine

Autocast Real Magic Attack on hit at random level and chance

Attack Range +3

Job Change Illusionist
Puppet Claws [3] 10 5 5 2 Enables Potion Pitcher Lv1

Potion Pitcher Healing Power +15% per refine
HP +10%

Autocast Real Magic Attack on hit randomly

Attack Range +4

Lutie
Vermillion Spirit Glove [2] 25 25 10 4 HP +300

ASPD Limit +3
Illusion of Vermillion DMG +25%
Per Refine:
HP+50
ATK+2
Illusion of Vermillion DMG +5%
ASPD+1

Autocast Real Magic Attack on hit at random level and chance

Attack Range +3

Society Nest Exchange
Eternal Mist Glove [3] 80 5 10 4 Illusion of Mist DMG +10% per refine

Extra 1 MATK per refine

Autocasts Illusion of Mist on hit at random level and chance

Attack Range +3

Dicastes Diel Exchange
Unknown Glove [4] 110 3 15 4 Real Magic Attack Damage +100%

Real Magic Attack autocasts Flaming Petals, Freezing Spear and Wind Blade Lv3
Unique Defensive Mods.

None Horror Toy Factory
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:WeapCodex.gif%7CWeapCodex.gif]] Special Codices.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Mimic Codex [0] 1 10 10 1 All stats +1 Abracadabra Cooldown -1 second Mimic Job Change
Mimic Codex [1] 1 10 10 1 All stats +1 Abracadabra Cooldown -1 second Upper Pyramid
Orphan Codex [0] 25 5 5 1 EXP Received +10%

Enables Heal Lv6

Abracadabra Cooldown -2 seconds Weapon Voucher
Original Codex [4] 45 9 9 2 Originality Cooldown -5s Abracadabra Cooldown -4 seconds Magma Dungeon
Doctor Codex [3] 70 7 18 2 Abracadabra Autocasts Heal Lv10

Healing Done +15%

Abracadabra Cooldown -1 seconds Abandoned Hospital
Sealed Codex [3] 100 18 7 3 ATK +5%

Ignores 25% Physical Defense
After Cast Delay -5% per Refine

Abracadabra Cooldown -3 seconds Odin Temple
Royal Codex [2] 130 20 20 4 Fixed Cast Time -0.5 per Refine

Enables High Jump Lv5

Abracadabra Cooldown -3 seconds Lost Tomb of the King
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:WeapCodex.gif%7CWeapCodex.gif]] Special Cantrips.
Name Req. Base

Lv

Req. Cantrip Mastery

Lv

Effects Obtained From
Initiate Cantrips 1 0 Allows Memorizing :

Backstab
Dragon Thrust
Equinox
Real Magic Attack

Porings

Black Market

Thievery Cantrips 10 1 Allows Memorizing :

Double Strafe
Rolling Cutter
Envenom

Morroc Deserts
Healing Cantrips 30 3 Allows Memorizing :

Heal
Knight's Regen
Lady Luck's Kiss

Geffen Cave
Slash Cantrips 40 4 Allows Memorizing :

Sweeping Slash
Shadow Slash
Wind Slash

Turtle Island
Arrow Cantrips 50 5 Allows Memorizing :

Arrow Shower
Arrow Vulcan
Ricochet Arrow

Airship Crash Site
Fire Cantrips 50 5 Allows Memorizing :

Flaming Petals
Flaming Wave
Burning Steps

Sphinx
Water Cantrips 50 5 Allows Memorizing :

Freezing Spear
Frozen Wind
Illusion of Mist

Sunken Ship
Wind Cantrips 50 5 Allows Memorizing :

Wind Blade
Zephyr Gust
Geirskogul

Bathhouse
Power Cantrips 60 6 Allows Memorizing :

Sonic Blow
Overpower
Face-off

Clock Tower
Specialized Cantrips 70 7 Allows Memorizing 1 Skill per Specialization Alchemist Fortress
Expert Cantrips 80 8 Allows Memorizing :

Dragon Breath
Greater Explosion
Whirling Kunai
King's Chains

Einbroch Deadlands
Master Cantrips 100 10 Allows Memorizing :

Royal Flush
Million Stab
Mass Grave
Comet
Underworld Rainstorm

Death Castle
[[web/20231127162720/https://returntomorroc.com/wiki/index.php/File:WhipIcon.gif%7CWhipIcon.gif]] Special Whips from dungeons.
Name Req.

Lv

ATK MATK Weap.

Lv

Effects Innate Bonus Obtained From
Oathguard[2] 1 9 9 1 Conviction DMG +20%

Conviction SP cost -10%

7% chance to inflict Silence Job Quest
Dawnstar[3] 15 13 13 1 Eternal Chain DMG +3%/Refine

Defense Pierce +10%
Perfect Dodge +5

5% chance to inflict Crystallize Insect Society Nest
Master Whip[1] 40 10 10 4 Per level of Chain Mastery:

ATK/MATK +1%
DEX +1
HP +1%

4% chance to inflict Stun Noble's Bathhouse
Rosevine[4] 50 15 10 3 Leech Rate 15%

Leech Power +2%/Refine
HP Regen 5%/Refine

9% chance to inflict Poison Airship Crash Site
Chain of Torment[2] 70 30 0 3 Critical rate +15

LUK +3
Critical Damage +3%Refine
Lashing Andromeda DMG +15%

8% chance to inflict Blind Glast Heim
Eternal Crystal Whip[2] 80 15 15 4 Whip skills autocasts Freezing Spear

INT +5

4% chance to inflict Freeze Dicastes Diel Exchange
Swordwhip[1] 90 14 14 2 Range +2

ASPD Limit +2
ASPD +3%/Refine

4% chance to inflict Bleed Observatorium Astrologika
Train of Cinders[3] 100 5 15 3 When using Wrecking Andromeda, casts Flame Petal lvl 5

Wrecking Andromeda CD -1s
Fire Element

7% chance to inflict Burn Thor Volcano
Black Hole Sun[4] 110 18 12 2 Wrecking and Lashing Andromeda DMG +20%

ATK+4%
Wrecking and Lashing Andromeda CD +5s

9% chance to inflict Sleep Opera House
Royal Whip[2] 130 22 22 4 SP Regen +1% per Int

DMG vs. All Sizes +5%
Eternal Chain and Conviction receives 1% additional scaling on INT

5% chance to inflict Curse Lost Tomb of the King