Legend: Difference between revisions
Created page with "25px|link='''Unmatched warrior''' The Legend is a natural evolution for the best Vagabonds, it increases its auto attack potentials to the limit. It has very limited alternate tools and requires smart play to succeed. '''Greatest changes from Vagabond:''' Dual wielding, access to manageable buffs, safety wall (high-end), ASPD cap increased to 190. '''Weapons:''' Daggers ==New Mechanics== The Legend, like the Vagabond, learns the full skill tree event..." |
|||
Line 21: | Line 21: | ||
! style="background-color:#99d9ea; text-align:center;" | Scaling | ! style="background-color:#99d9ea; text-align:center;" | Scaling | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Advright.gif|24px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Advright.gif|24px|]] Advanced Righthand Mastery | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Restore damage penalty from dual wielding and increases it further at higher levels | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Restore damage penalty from dual wielding and increases it further at higher levels | ||
Line 28: | Line 28: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Advleft.gif|24px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Advleft.gif|24px|]] Advanced Lefthand Mastery | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Restore damage penalty from dual wielding and increases it further at higher levels | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Restore damage penalty from dual wielding and increases it further at higher levels | ||
Line 35: | Line 35: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Advblade.gif|26px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Advblade.gif|26px|]] Adv. Blade Mastery | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Attack and hit rate with swords and daggers. | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Attack and hit rate with swords and daggers. | ||
Line 42: | Line 42: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Improvepotion.gif|24px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Improvepotion.gif|24px|]] Improve Potion | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases potion healing power by 5% per level | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases potion healing power by 5% per level | ||
Line 49: | Line 49: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Relentlessdaggers.gif|26px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Relentlessdaggers.gif|26px|]] Relentless Daggers | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases attack speed with daggers | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases attack speed with daggers | ||
Line 56: | Line 56: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Finalweaponmst.gif|26px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Finalweaponmst.gif|26px|]] Final Blade Mastery | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases dagger weapon damage | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases dagger weapon damage | ||
Line 63: | Line 63: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Harmagic.gif|26px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Harmagic.gif|26px|]] Harness Magic | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Converts part of the MATK into ATK and part of INT when casting into STR | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Converts part of the MATK into ATK and part of INT when casting into STR | ||
Line 70: | Line 70: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Harspeed.gif|26px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Harspeed.gif|26px|]] Harness Speed | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases ASPD % bonuses even further, also increases Critical and Hit rates | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases ASPD % bonuses even further, also increases Critical and Hit rates | ||
Line 77: | Line 77: | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Safetywall.gif|26px| | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Safetywall.gif|26px|]] Safety Wall | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 4 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 4 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Block a few short-range physical attacks and skills for a duration according to skill level | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Block a few short-range physical attacks and skills for a duration according to skill level |
Revision as of 18:42, 5 July 2024
Unmatched warrior The Legend is a natural evolution for the best Vagabonds, it increases its auto attack potentials to the limit. It has very limited alternate tools and requires smart play to succeed. Greatest changes from Vagabond: Dual wielding, access to manageable buffs, safety wall (high-end), ASPD cap increased to 190. Weapons: Daggers
New Mechanics
The Legend, like the Vagabond, learns the full skill tree eventually. This ensures it always has full access to its kit, as simple as it may be. A good Legend will know how to take the most advantage from its damage buff Harness Magic, as it can convert MATK and INT into more auto attack damage, making even some magic-bonus weapons useful under the right circumstances. As it still relies on auto attacks, its a simple job mechanically, but can be very complex to correctly balance and extract the most both in damage and in survival. Safety Wall comes at the very end of the skill tree, but it's the best short-range protection available for a party due to how flexible it is.