Black Plague

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  • <a href="#Death_comes_from_inside">1 Death comes from inside</a>
    • <a href="#Gameplay_Identity">1.1 Gameplay Identity</a>
    • <a href="#Core_Gameplay_Loop">1.2 Core Gameplay Loop</a>
  • <a href="#Skills">2 Skills</a>
  • <a href="#Toxins">3 Toxins</a>

<a href="File_Blackplague.html" class="image"><img alt="Blackplague.gif" src="../../../../../20230816212048im_/https_/returntomorroc.com/wiki/images/e/e0/Blackplague.gif" decoding="async" width="25" height="25"/></a>Death comes from inside

The Black Plague is a job focused on applying different debilitations to an enemy, and using their applied statuses to boost the power of their other skills, alternatively, they can use sheer brute force to kill them with axe skills.

The Black Plague is a strong job when correctly used, and almost useless when not correctly built or played. It has important restrictions but these come with massive Pay-off.

Best: Many debuff options, high skills scaling, tanky.

Worst: limited potential against some enemy types, very complex rotations and build.

Weapons: Dagger, Sword, Katar, Axe


Gameplay Identity

The Black Plague has a variety of tools that can be used to massively boost the power of its skills, according to one's resources, time and skills, this makes them:


A very resistant debuff-stacker that can apply cumulative damage based on how much they debilitate their enemy with multiple burst window skills.

The Black Plague has many complex rotations. Most of the Axe-side of the tree is very simple to use, albeit with some HP costs and management buffs.

It's strongest potential comes on its poison skills. By applying it through many ways (Envenom, Enchant Poison, Venom Splasher...) one can stack a massive venomous bomb into an enemy, ready to be detonated with different means.

The Black Plague can also carry Toxins, specific items that can be applied anytime to improve their combat capacity and debuff enemies even further. They may also craft such toxins themselves, which might be preferable for long fights as the materials are much lighter than the toxins themselves.


NOTE: The Poison negative status and element have been reworked in Return to Morroc, allowing them to be useful and reliable. Check <a href="../../../../../20231127163019/https_/returntomorroc.com/wiki/index.php/Stat_Changes.html" title="Stat Changes">Stat Changes</a> and <a href="../../../../../20231127162909/https_/returntomorroc.com/wiki/index.php/Elemental_Table.html" title="Elemental Table">Elemental Table</a> for more details.


Core Gameplay Loop

The Black Plague can be a very complex job to manage. Due to the depth of its gameplay style, correctly playing a Black Plague can deal incredible damage and quickly assist any party members due to enemies being very debuffed:

  • It's important to apply Poison status to targets to take full advantage of the kit.
  • Against poison-resistant enemies, the Axe skills are not only a backup plan but a very viable strategy.
  • Toxins are a strong buff/debuff at the same time, when correctly used, can make impossible situations easier to manage.
  • There are many ways to passively deal damage as a Black Plague.
  • Building a Black Plague is very complex and many skill can be used regardless of situation. It's important to find a healthy balance of offense and utility to ensure the effectiveness of the job.
  • Final Skill: Enchant Deadly Poison (Lv3). A powerful buff that increases the multiplying power of most offensive skills of the Black Plague, adding yet another bonus damage layer.

Due to the large amount of tools to keep track of, it's important to elaborate the best way to apply all debuffs to a target, in a way you both have sufficient time to apply all of them, and to make use of them.

A simple example rotation: Apply poison status with Envenom, Increase poison element strenght with Venom Mark, debuff poison defenses with Death Cloud, deal massive damage with Venom Buster, which deals poison-element extra damage according to poison status and state of target. This can be further expanded with Enchant Deadly Poison, Toxins, Axe skills and many more.

Skills

<tbody></tbody>
Skill Max Level Description Skill Type Details Scaling

<a href="File_Advaxe.html" class="image"><img alt="Advaxe.gif" src="../../../../../20230816212631im_/https_/returntomorroc.com/wiki/images/5/50/Advaxe.gif" decoding="async" width="26" height="26"/></a> Adv. Axe Mastery

Lv 5

Increases Axe damage

Passive

Also increases hit rate

No

<a href="File_Warringstate.html" class="image"><img alt="Warringstate.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/f/f8/Warringstate.gif" decoding="async" width="24" height="24"/></a> Warring State

Lv 5

Increases attack scaling of whole party

Party-Support

Has a very long cast time and high cost

No

<a href="File_Horrorscream.html" class="image"><img alt="Horrorscream.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/3/39/Horrorscream.gif" decoding="async" width="26" height="26"/></a> Horror Scream

Lv 5

Screams and breaks concentration of enemies around, adding cast time to skills

AoE Debuff

Success chance improves with level, also reduces SP(players) and INT

No

<a href="File_Spiralaxe.html" class="image"><img alt="Spiralaxe.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/a/a3/Spiralaxe.gif" decoding="async" width="26" height="26"/></a> Spiral Blade

Lv 10

Deals heavy repeatable damage with the Axe to an enemy, consuming HP

Physical Melee

Has a small chance to stun target

VIT

<a href="File_Ruptureaxe.html" class="image"><img alt="Ruptureaxe.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/7/7d/Ruptureaxe.gif" decoding="async" width="26" height="26"/></a> Rupture Axe

Lv 10

Smashes the ground and causes lava to erupt, dealing damage over an area

Ground Physical Special

Eruption damage is fixed, can cause burning and stun

VIT

<a href="File_Mjolnirfall.html" class="image"><img alt="Mjolnirfall.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/6/6c/Mjolnirfall.gif" decoding="async" width="26" height="26"/></a> Mjolnir Fall

Lv 10

Consumes a large amount of HP to deal damage over a massive area

AoE Special Ranged

Has high scaling potential and AoE coverage

VIT

<a href="File_Researchpoison.html" class="image"><img alt="Researchpoison.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/c/c3/Researchpoison.gif" decoding="async" width="26" height="26"/></a> Adv. Venom Mastery

Lv 10

Allows creation of different toxins, materials can be bought in the Black Market

Passive

Also increases EDP duration by 60s per level

No

<a href="File_Createpoison.html" class="image"><img alt="Createpoison.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/4/43/Createpoison.gif" decoding="async" width="26" height="26"/></a> Toxin Creation

Lv 1

Creates a toxin by using materials on inventory, amount and chance increases based on Job Level

Self-Crafting

Instruction Books and Poison Kits are not consumed

No

<a href="File_Antidote.html" class="image"><img alt="Antidote.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/e/e5/Antidote.gif" decoding="async" width="26" height="26"/></a> Advanced Detoxify

Lv 1

Removes any poison-related debuffs on a target

Party-Support

Requires an Antidote, either crafted or from Black Market

No

<a href="File_Poisoningweapon.html" class="image"><img alt="Poisoningweapon.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/e/e4/Poisoningweapon.gif" decoding="async" width="26" height="26"/></a> Disease Coating

Lv 10

Applies a toxin to the weapon, applying the buffs to cast and debuffs to targets

Self-Support/Debuff

Debuff applying chance and duration increases per level

No

<a href="File_Pandemic.html" class="image"><img alt="Pandemic.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/9/9f/Pandemic.gif" decoding="async" width="26" height="26"/></a> Pandemic

Lv 5

Spreads the toxin in a smoke over a small area, does not consume the applied toxin

Ground Debuff

50% chance to apply the toxin effect to targets every 2 seconds

No

<a href="File_Venompressure.html" class="image"><img alt="Venompressure.gif" src="../../../../../20230816212632im_/https_/returntomorroc.com/wiki/images/2/2c/Venompressure.gif" decoding="async" width="26" height="26"/></a> Plague Impress

Lv 10

Forcefully applies toxin to target while dispelling weapon toxin

Ground Debuff

High damage and high cooldown, double damage vs poisoned targets

INT

<a href="File_Deathcloud.html" class="image"><img alt="Deathcloud.gif" src="../../../../../20230816212633im_/https_/returntomorroc.com/wiki/images/9/98/Deathcloud.gif" decoding="async" width="26" height="26"/></a> Death Cloud

Lv 10

Spreads poison in an area, dealing continuous magic damage and applying Inner Poison debuff

Ground Magic AoE/Debuff

Inner poison increases poison element damage taken by target

INT

<a href="File_Livingdead.html" class="image"><img alt="Livingdead.gif" src="../../../../../20230816212633im_/https_/returntomorroc.com/wiki/images/b/ba/Livingdead.gif" decoding="async" width="26" height="26"/></a> Living Dead

Lv 5

Infuses body with a unique poison that deals constant damage to nearby enemies

Self-Support Special

Consumes a poison bottle, high cooldown

VIT

<a href="File_Asc_edp.html" class="image"><img alt="Asc edp.gif" src="../../../../../20230816212633im_/https_/returntomorroc.com/wiki/images/3/3e/Asc_edp.gif" decoding="async" width="24" height="24"/></a> Enchant Deadly Poison

Lv 3(Limited)

Coats weapon in a deadly poison, improving most final physical damage done

Self-Support

Consumes a poison bottle, Only usable up to Lv3 (Lv4 and 5 are Phantom Thief only)

No

Toxins

For details on how to obtain or create the Toxins, check <a href="../../../../../20231127163022/https_/returntomorroc.com/wiki/index.php/Black_Market.html" title="Black Market">Black Market</a>

All materials are sold and weight MUCH less than the ready to use toxin, so creating according to use is recommended.

All Toxins Increase physical damage dealt by 10%.

<tbody></tbody>
Toxin Research Lv Effect for User Effect for Target Changes from Vanilla RO

Paralysis

Lv 1

Increase Movement Speed

Decreases ASPD, Flee and move speed

No Changes

Pyrexia

Lv 2

Increases Critical and Auto Attack Damage by 10%

Causes hallucination and extra flinching when attacked

Increased auto attack damage, reduced critical damage

Death Hurt

Lv 3

Recovers 2% HP every second

Reduces healing received by target by 75%. Stacks with critical wounds

Increased HP recovery from 1 -> 2% / Healing reduced improved 20% -> 75%

Leech End

Lv 4

Immune to Blind and Stun

Deals continous non-elemental damage to the enemy

No Changes

Antidote

Lv 5

Required for use of the "Advanced Detoxify" Skill

None

Improved effects and negative status healed

Venom Bleed

Lv 6

Ignores 90% of reflect damage

Reduces Max HP by 25%

Ignore reflect 30% -> 90% / Max HP reduction 15% -> 25%

Magic Mushroom

Lv 7

Reduces after cast delay by 20%

Randomly cast skills, lose 2% HP every 4 seconds

After cast delay 10% -> 20% / HP loss every 4 seconds 4% -> 2%

Pure Toxin

Lv 8

Recover 1% Max SP every second

Causes constant flinching motion and interrupts some casting

No Changes

Oblivion Curse

Lv 9

Immune to Silence and Curse

Block SP regen and causes Oblivion status (resisted by INT) which blocks skill use

Enemy INT resistance is higher