Shadow System

From Echoes Of Morroc

The Shadows

Shadows are the curse of The Mark given form. They are the main reason Orphans are hated by so many people around New-Midgard.

The Mark

  • The Mark is a red glow in the eyes of every Orphan. It's commonly called Morroc's Mark due to it appearing during the mass disappearances after Morroc's Death.
  • Orphans who carried the mark have vanished for between 4 to 5 years, leaving no trace behind and having no memory of where they have gone to. They aged normallly.
  • The mark has no other known properties apart from creating Shadows.

Shadow Mechanics

  • Whenever a player dies in any dungeon (and only dungeons), a Shadow will spawn. The type of shadow depends on the dungeon ranking.
  • Each shadow has a specific behavior, and will randomly attempt to Self-Destruct whenever anyone comes near it.
  • If the shadow is defeated before it explodes, the last player who died on the map is revived with partial HP/SP..
  • Multiple player deaths can cause multiple shadows to spawn, all must be defeated to revive a player. Only the last player who died is revived.
  • If the shadow explodes it deals heavy area damage based on how much HP it had left. Damage is fixed at 100 per HP left. Shadows take 1 damage from any source.

Shadow Types

Rank E Shadow

HP: 10

Maximum Damage: 1000

Behavior: This shadow won't move or attack, and will self destruct after 15 seconds of cast time.



Rank D Shadow

HP: 15

Maximum Damage: 1500

Behavior: This shadow will quickly move close to any item on the floor and self destruct after 10 seconds of cast time.



Rank C Shadow

HP: 20

Maximum Damage: 2000

Behavior: This shadow might use Pneuma or Safety Wall around and self destruct after 10 seconds of cast time.



Rank B Shadow

HP: 25

Maximum Damage: 2500

Behavior: This shadow won't move but deals constant hits of 1 damage to hitlock players, will self destruct after 10 seconds of cast time.



Rank A Shadow

HP: 30

Maximum Damage: 3000

Behavior: This shadow will cast magic on players to cause negative status, will self destruct after 8 seconds of cast time.



Rank S Shadow

HP: 50

Maximum Damage: 5000

Behavior: This shadow will slowly walk towards a player, and may instantly teleport to them, will self destruct after 3 seconds of cast time.

Shadow Cards

Shadows can also drop cards, all cards have 1% drop rate like common monsters.

Name Slot Bonus
Rank E Shadow Card Accessory SP+10%
Rank D Shadow Card Shoes Move Speed+10%
Rank C Shadow Card Garment HP+10%
Rank B Shadow Card Armor DEF+10%
Rank A Shadow Card Headgear MDEF+10%
CardRank S Shadow Card Weapon ATK+3%, MATK+3%
Combo Stat Bonus Extra Bonus
6 Shadow Cards All Stats +5 Def Pierce +10%, MDef Pierce +10%