Ronin

From Echoes Of Morroc
Revision as of 22:01, 1 October 2024 by ChayuDai (talk | contribs) (→‎Skills)

Ronin.gifPerfect Blade

Note: Ronin is a special job focused on perfect play. Core Feature of class is high crit rate. All of the Ronin skill can crit.

Best: High damage potential. High Mobility. High flee and perfect dodge. Defensive options are buff that evade any physical attack.

Worst:Squishy. Taking any damage removes Damage buffs. High Skill celling.

Weapons: Swords. Unqiue Scabbard.


Gameplay Identity

Ronin has high damage potential as long as you keep up buffs and Combo Status Ready. Great movement speed and mobility via offensive skills and passives. High flee rate making Ronin unkillable with good preparation. Highest Perfect dodge among all classes.

Tranquil battlefield

An open, flowing cut breeze

At the Perfect Blade


Core Gameplay

Ronin excells at dealing critical damage. Main passive skill grants huge critical strike chance for hit penalty. All of the ronin skills can crit.

Way of the blade skill grants buff that increases damage of every skill, and also gives ability to "evade" any physical attack or skill.

Instant Draw is heavy combo skill that increases in hits depending on Ready status you have active.

Void dash is unqiue ranged skill that scales on movement speed, dashing across target and dealing delayed damage.

Ronis Also has unique off-hand scabbard that is given on job change.

Skills

Skill Max Level Description Skill Type Details Scaling
File:PerfectionMastery.gif Perfection Mastery Lv 10 Increases Crit rate. Reduces Hit Rate. Passive None None
File:Sidestep.GIF Sidestep Mastery Lv 10 Increases Movement speed and Perfect Dodge. Passive None None
File:Running.GIF Sprint Lv 5 Quickly runs forward preparing for attacks. Active Enters Finisher Ready on cast. None
File:Villain.GIF Shatter Villain Lv 5 Deals damage and breaks enemy resistance from the inside. Physical Melee Increases neutral damage taken for duration. None
File:Watterfall.GIF Waterfall Breeze Lv 5 Increases ATK/MATK. Party-buff Removed on taking damage. None
File:Ascending.GIF Ascending Steel Lv 10 Strikes an enemy with upward strike. Physical Melee Enters Combo Ready status. INT
File:Descending.GIF Descending Steel Lv 10 Strikes an enemy with downward strike. Physical Melee Enters Finisher Ready status. INT
File:Draw.GIF Instant Draw Lv 5 Instantly Draws blade dealing damage to the enemy Physical Melee Consumes Combo/Finisher ready to repeat the skill. INT/DEX/AGI/ASPD
File:Void dash.GIF Void Dash Lv 10 Dashes behind enemy, quickly slashing enemy with delayed hits Physical Ranged Increases Damage and has splash while in Finisher Ready status. INT/Movement Speed