Rogue
Rogue
This job is the first on the "Power of Change" job tree. A tree focused on creating openings or protection around difficult situations.
The Assassin and Rogue guilds have united themselves in order to better allocate their resources and share training. With this, the Rogues had the opportunity to learn multiple approaches to combat, providing creative ways to fight.
Weapons Available: Daggers, Swords, Bows.
Skill Trees
The Rogue is a job class that can specialize in conditional damage, special damage, control, protection or magic damage. It can't dual wield but can use multiple weapon specialties to build new styles around it. Even providing cover to allies while wielding a bow to attack from afar. Max Job Level for Rogue is 50. A Rogue can choose one of 4 Specializations or Unchain its limits once it hits Base Level 99.
Core Skills
Blade Skills
Skill | Max Level | Description | Skill Type | Details | Scaling |
---|---|---|---|---|---|
Blade Mastery | Lv 10 | Increases Physical ATK and CRIT when wielding a blade. | Passive | Can be used while holding a Blade | No |
Deadly Blow | Lv 10 | Deals heavy damage to a single enemy. Ignores defense if hit from behind. | Offensive | Good Opener | STR |
File:As righthandmastery.gif Blade Draw | Lv 10 | Deals moderate damage to a small area around enemy and reduces physical defense. | Offensive AoE | Good Finisher | STR |