Specializations: Difference between revisions
From Echoes Of Morroc
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! style="text-align:center; background-color:#99d9ea;" | Scaling | ! style="text-align:center; background-color:#99d9ea;" | Scaling | ||
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| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_riposte.gif|26px | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_riposte.gif|26px]] Riposte | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Block a frontal attack and counters with a critical hit. | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Block a frontal attack and counters with a critical hit. | ||
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| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | INT | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | INT | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_delta.gif|26px | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_delta.gif|26px]] Delta Skyfall | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Drops blades from the sky to hit distant enemies. | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Drops blades from the sky to hit distant enemies. | ||
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| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | AGI | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | AGI | ||
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| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_stance.gif|26px | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_stance.gif|26px]] Duel Stance | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Max HP by 2% per level while active. Enables Stacking of Duel Counters | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Increases Max HP by 2% per level while active. Enables Stacking of Duel Counters | ||
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| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | No | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_retribution.gif|26px | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Dl_retribution.gif|26px]] Retribution | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 10 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Consumes all Duel Counters to deal damage to an enemy. | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Consumes all Duel Counters to deal damage to an enemy. | ||
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| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | VIT | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | VIT | ||
|- | |- | ||
| style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Rg_readytorip.gif|26px | | style="width: 15%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | [[File:Rg_readytorip.gif|26px]] Ready to Rip | ||
| style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | | style="width: 5%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Lv 5 | ||
| style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Enables Endure and increases HIT and ATK while decreasing defense. | | style="width: 45%; border-left:1px solid #ccc; border-right: 1px solid #ccc;" | Enables Endure and increases HIT and ATK while decreasing defense. |
Revision as of 09:21, 6 July 2024
Specializations
They are a unique part of the progression of the Thief tree. Specializations provide a unique step in the progression for them.
For anyone unfamiliar, they are similar to the old Rebirth Jobs, except that they just expand your job capabilities, they don't reset it.
Details for Specializations
To choose a specialization:
- Assassin or Rogue Job Level 50
- Any Base Level
- Talk to a Master in the Desert Guild
- You will receive a free skill reset. Your Job Level will continue from 50 but max job level will be expanded to 70.
- You can use skill points freely between Assassin/Rogue or the Specialization skills.
- Once you're Job Level 70, you can advance to the final job.
There are 8 Specializations Available:
Assassin
- Blade Dancer. Specialization focused on speed and dual wielding. Evolves into Night Raven.
- Executioner. Specialization focused on criticals and katars. Evolves into Gravekeeper.
- Scoundrel. Specialization focused on poisons and axes. Evolves into Black Plague.
- Shinobi. Specialization focused on covering all aspects. Evolves into Satsujin.
Rogue
- Duelist. Specialization focused on preventing and countering damage. Evolves into Kingslayer.
- Saboteur. Specialization focused on traps and bombs. Evolves into Blast Juggler.
- Deadeye. Specialization focused on preparation and bows. Evolves into Sinner.
- Mystic. Specialization focused on magic and elements. Evolves into Arcane Master.